45 Commits

Author SHA1 Message Date
8332ce6204 rm: unimplemented cylinder code 2026-05-31 13:52:50 +02:00
64cad7eda6 ft: moved random scene code to function; cleaned up tri/quad/cube hit logic; made camera attributes private 2026-05-31 13:51:34 +02:00
71985a6c34 fx: cmt 2026-05-13 14:17:53 +02:00
b4b214ebf7 fx: debug statement 2026-05-13 13:52:57 +02:00
d8ad450553 add: texture files 2026-05-13 13:29:07 +02:00
d4f4b6a715 fmt: ran clippy 2026-05-13 13:27:37 +02:00
194328d92f fx: texture colouring 2026-05-13 13:25:57 +02:00
6a1e50fb7a ft (wip): textures 2026-05-12 18:20:06 +02:00
383f739808 refactor: scene/raytracer/camera logic 2026-05-08 17:16:21 +02:00
549707fbb3 fx: json files 2026-05-03 16:06:54 +02:00
10f9c0984d wip: parallelization 2026-05-03 14:58:56 +02:00
eb90c36ae8 refactor: scene deserialization organisation 2026-05-02 18:02:53 +02:00
a44e61c1f7 fx: ran linter 2026-05-02 14:02:06 +02:00
17ad6e30db fx: incorrect log statement 2026-05-02 14:00:18 +02:00
bf980a28ec ft: normal mapping 2026-05-02 13:58:46 +02:00
ae73e626b9 wip: normal material 2026-05-02 13:48:27 +02:00
c3d37f4758 ft: added cube 2026-05-02 12:57:45 +02:00
e7018a84ed ft: made materials referenceable or by ref 2026-05-02 11:59:32 +02:00
f1ac226dbb ft: quad support 2026-05-02 04:46:15 +02:00
27bdce5882 ft: tri support 2026-04-30 16:28:16 +02:00
388fbcbb8a ft: ran linter 2026-04-29 02:11:41 +02:00
e88422cb2f fx: always true comparison 2026-04-29 01:55:47 +02:00
8f244fc6d8 ft: 14: random sphere render 2026-04-29 01:54:02 +02:00
2358f8e093 ft: 13: optional defocus blur 2026-04-29 01:17:00 +02:00
076bcc7155 ft: deserialization 2026-04-26 23:49:03 +02:00
430bdf63bc ft (wip): deserialization 2026-04-25 14:46:03 +02:00
ef8da70436 ft (wip): random scene generation 2026-04-25 05:20:15 +02:00
5f2c419af5 ft: 12: movable camera + camera init overhaul 2026-04-25 03:55:44 +02:00
ffad2f12e4 Merge branch 'main' of ssh://git.djairo.dev:2222/djairoh/raytracing 2026-04-21 23:06:47 +02:00
79e6d04e50 ft: 11: dielectrics 2026-04-21 23:03:46 +02:00
6bf65eb60c fx: sphere hit calculation sometimes picking wrong isct point 2026-04-20 19:59:22 +02:00
66c6bf438b ft: added dotenv for .env file 2026-04-20 12:46:03 +02:00
1920376e34 ft (wip): 10: dielectrics 2026-04-16 15:38:01 +02:00
b756cc394a ft: 10: metals 2026-04-16 14:04:55 +02:00
e8f84b590b ft: 9: diffuse materials 2026-04-15 15:18:33 +02:00
5d18a57799 fx: removed output png 2026-04-15 14:45:06 +02:00
abf401afb5 ft: 8: anti-aliasing 2026-04-15 14:44:30 +02:00
b9372cde62 ft: 7: camera class 2026-04-15 14:09:25 +02:00
583b67f4f4 ft: 6.5: hitlist 2026-04-15 13:57:43 +02:00
3a660f900a ft: 6.2: simplified ray-sphere isct 2026-04-15 13:36:24 +02:00
ebf39d014b ft: 5,6.1: sphere class + normals 2026-04-15 13:32:42 +02:00
67c1eb861d ft: 4: ray class + simpl gradient 2026-04-15 12:11:04 +02:00
8e96a0ba11 ft: 3: vec3 class 2026-04-15 00:17:57 +02:00
1c7460d2f5 ft: 2.3: debug log 2026-04-14 23:04:18 +02:00
6787bb5cfd ft: 2.1+2.2: image output 2026-04-14 22:56:11 +02:00