Compare commits
9 Commits
a4d062ea04
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langtons-a
| Author | SHA1 | Date | |
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| b3d488e031 | |||
| 9156f8b979 | |||
| ef75320c81 | |||
| 6ab83e0f34 | |||
| 408ed71722 | |||
| fa6e5d9582 | |||
| bee8cdeeef | |||
| a49f55b694 | |||
| 25ec8d2585 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -35,6 +35,7 @@
|
|||||||
# ---> Godot
|
# ---> Godot
|
||||||
# Godot 4+ specific ignores
|
# Godot 4+ specific ignores
|
||||||
.godot/
|
.godot/
|
||||||
|
addons/
|
||||||
|
|
||||||
# Godot-specific ignores
|
# Godot-specific ignores
|
||||||
.import/
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.import/
|
||||||
|
|||||||
4
.gitmodules
vendored
4
.gitmodules
vendored
@@ -1,4 +0,0 @@
|
|||||||
[submodule "evolve-die-repeat/thirdparty/godot-cpp"]
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|
||||||
path = evolve-die-repeat/thirdparty/godot-cpp
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||||||
url = https://github.com/godotengine/godot-cpp.git
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|
||||||
branch = 4.5
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|
||||||
25
README.md
25
README.md
@@ -1,25 +1,2 @@
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|||||||
# Evolve Die Repeat TODO: The name is a work in progress
|
# notSpore
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||||||
|
|
||||||
This is currently quite empty.
|
|
||||||
|
|
||||||
## C++ setup
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|
||||||
From anywhere in proejct:
|
|
||||||
```bash
|
|
||||||
git submodule update --init --recursive
|
|
||||||
```
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|
||||||
|
|
||||||
In `thirdparty`:
|
|
||||||
```bash
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|
||||||
godot --headless --dump-extension-api
|
|
||||||
```
|
|
||||||
|
|
||||||
To compile the cpp extension, run this from `thirdparty/godot-cpp`:
|
|
||||||
```bash
|
|
||||||
scons platform=linux target=template_debug generate_bindings=yes custom_api_file=../extension_api.json -j8
|
|
||||||
```
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|
||||||
|
|
||||||
Finally, to compile and extern local `.cpp` files, run this from `thirdparty`:
|
|
||||||
```bash
|
|
||||||
scons platform=linux target=template_debug -j8
|
|
||||||
```
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|
||||||
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||||||
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|||||||
@@ -1,13 +0,0 @@
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extends Label
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|
||||||
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||||||
var counter := Test.new() # C++ class
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|
||||||
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||||||
func _ready() -> void:
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|
||||||
text += str(counter.get_counter())
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|
||||||
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||||||
func _process(delta: float) -> void:
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|
||||||
#if Input.is_action_just_pressed("ui_accept"):
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||||||
counter.increment()
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||||||
var baseText := text
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|
||||||
baseText = baseText.left(baseText.length() - str(counter.get_counter()).length())
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|
||||||
text = baseText + str(counter.get_counter())
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|
||||||
@@ -1 +0,0 @@
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|||||||
uid://ceut2lrvkns75
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|
||||||
@@ -1,43 +0,0 @@
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|||||||
[remap]
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|
||||||
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||||||
importer="texture"
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||||||
type="CompressedTexture2D"
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|
||||||
uid="uid://uqy71st3rbdr"
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|
||||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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|
||||||
metadata={
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|
||||||
"vram_texture": false
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|
||||||
}
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||||||
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|
||||||
[deps]
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|
||||||
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|
||||||
source_file="res://icon.svg"
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|
||||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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|
||||||
|
|
||||||
[params]
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|
||||||
|
|
||||||
compress/mode=0
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|
||||||
compress/high_quality=false
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|
||||||
compress/lossy_quality=0.7
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|
||||||
compress/uastc_level=0
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|
||||||
compress/rdo_quality_loss=0.0
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|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
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|
||||||
compress/channel_pack=0
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|
||||||
mipmaps/generate=false
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|
||||||
mipmaps/limit=-1
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|
||||||
roughness/mode=0
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|
||||||
roughness/src_normal=""
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|
||||||
process/channel_remap/red=0
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|
||||||
process/channel_remap/green=1
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|
||||||
process/channel_remap/blue=2
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|
||||||
process/channel_remap/alpha=3
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|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
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|
||||||
process/normal_map_invert_y=false
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|
||||||
process/hdr_as_srgb=false
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|
||||||
process/hdr_clamp_exposure=false
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|
||||||
process/size_limit=0
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|
||||||
detect_3d/compress_to=1
|
|
||||||
svg/scale=1.0
|
|
||||||
editor/scale_with_editor_scale=false
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||||||
editor/convert_colors_with_editor_theme=false
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||||||
@@ -1,5 +0,0 @@
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extends Control
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||||||
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||||||
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||||||
func _on_play_button_pressed() -> void:
|
|
||||||
get_tree().change_scene_to_file("res://molecular_stag.tscn")
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||||||
@@ -1 +0,0 @@
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|||||||
uid://dxc66bci2ivrj
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||||||
@@ -1,36 +0,0 @@
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|||||||
[gd_scene load_steps=3 format=3 uid="uid://drgv154ei1vrl"]
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|
||||||
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||||||
[ext_resource type="Script" uid="uid://dxc66bci2ivrj" path="res://main_menu.gd" id="1_06t4h"]
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||||||
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||||||
[sub_resource type="LabelSettings" id="LabelSettings_rhts7"]
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||||||
font_size = 64
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||||||
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||||||
[node name="MainMenu" type="Control"]
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||||||
layout_mode = 3
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||||||
anchors_preset = 15
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||||||
anchor_right = 1.0
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|
||||||
anchor_bottom = 1.0
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||||||
grow_horizontal = 2
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|
||||||
grow_vertical = 2
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|
||||||
script = ExtResource("1_06t4h")
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||||||
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||||||
[node name="PlayButton" type="Button" parent="."]
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||||||
layout_mode = 0
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||||||
offset_left = 448.0
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|
||||||
offset_top = 256.0
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||||||
offset_right = 768.0
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|
||||||
offset_bottom = 314.0
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|
||||||
text = "Play"
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|
||||||
|
|
||||||
[node name="MainMenuText" type="Label" parent="."]
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||||||
layout_mode = 0
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||||||
offset_left = 320.0
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||||||
offset_top = 32.0
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|
||||||
offset_right = 904.0
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|
||||||
offset_bottom = 151.0
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|
||||||
text = "The Main Menu"
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|
||||||
label_settings = SubResource("LabelSettings_rhts7")
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|
||||||
horizontal_alignment = 1
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|
||||||
vertical_alignment = 1
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|
||||||
|
|
||||||
[connection signal="pressed" from="PlayButton" to="." method="_on_play_button_pressed"]
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|
||||||
@@ -1,12 +0,0 @@
|
|||||||
[gd_scene load_steps=2 format=3 uid="uid://b55w56d4twno1"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ceut2lrvkns75" path="res://debug_label.gd" id="1_quyes"]
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|
||||||
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|
||||||
[node name="MolecularStag" type="Node2D"]
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|
||||||
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|
||||||
[node name="DebugLabel" type="Label" parent="."]
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|
||||||
offset_right = 40.0
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|
||||||
offset_bottom = 23.0
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|
||||||
text = "Debug: You made it into the game!
|
|
||||||
This is running from C++: "
|
|
||||||
script = ExtResource("1_quyes")
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|
||||||
@@ -1,16 +0,0 @@
|
|||||||
; Engine configuration file.
|
|
||||||
; It's best edited using the editor UI and not directly,
|
|
||||||
; since the parameters that go here are not all obvious.
|
|
||||||
;
|
|
||||||
; Format:
|
|
||||||
; [section] ; section goes between []
|
|
||||||
; param=value ; assign values to parameters
|
|
||||||
|
|
||||||
config_version=5
|
|
||||||
|
|
||||||
[application]
|
|
||||||
|
|
||||||
config/name="EvolveDieRepeat"
|
|
||||||
run/main_scene="uid://drgv154ei1vrl"
|
|
||||||
config/features=PackedStringArray("4.5", "Forward Plus")
|
|
||||||
config/icon="res://icon.svg"
|
|
||||||
8
evolve-die-repeat/thirdparty/.gitignore
vendored
8
evolve-die-repeat/thirdparty/.gitignore
vendored
@@ -1,8 +0,0 @@
|
|||||||
bin
|
|
||||||
*.uid
|
|
||||||
*sconsign.dblite
|
|
||||||
**.os
|
|
||||||
|
|
||||||
godot-cpp/bin/
|
|
||||||
*.o
|
|
||||||
*.so
|
|
||||||
31
evolve-die-repeat/thirdparty/SConstruct
vendored
31
evolve-die-repeat/thirdparty/SConstruct
vendored
@@ -1,31 +0,0 @@
|
|||||||
import os
|
|
||||||
from SCons.Script import DefaultEnvironment, ARGUMENTS, Glob, Dir
|
|
||||||
|
|
||||||
env = DefaultEnvironment()
|
|
||||||
platform = ARGUMENTS.get("platform", "linux")
|
|
||||||
target = ARGUMENTS.get("target", "template_debug") # or template_release
|
|
||||||
arch = ARGUMENTS.get("arch", "x86_64")
|
|
||||||
|
|
||||||
HERE = Dir(".").abspath
|
|
||||||
GODOTCPP = os.path.join(HERE, "godot-cpp")
|
|
||||||
|
|
||||||
inc_paths = [
|
|
||||||
os.path.join(GODOTCPP, "include"),
|
|
||||||
os.path.join(GODOTCPP, "gen", "include"),
|
|
||||||
]
|
|
||||||
for extra in ("godot-headers", "gdextension"):
|
|
||||||
p = os.path.join(GODOTCPP, extra)
|
|
||||||
if os.path.isdir(p):
|
|
||||||
inc_paths.append(p)
|
|
||||||
|
|
||||||
env.Append(CPPPATH=inc_paths)
|
|
||||||
env.Append(LIBPATH=[os.path.join(GODOTCPP, "bin")])
|
|
||||||
env.Append(CXXFLAGS=["-std=c++17", "-fPIC"])
|
|
||||||
|
|
||||||
env.Append(LIBS=[f"godot-cpp.{platform}.{target}.{arch}"])
|
|
||||||
|
|
||||||
outdir = os.path.join(HERE, "bin")
|
|
||||||
os.makedirs(outdir, exist_ok=True)
|
|
||||||
soname = f"gol.{platform}.{'debug' if target == 'template_debug' else 'release'}.{arch}"
|
|
||||||
|
|
||||||
env.SharedLibrary(target=os.path.join(outdir, soname), source=Glob("src/*.cpp"))
|
|
||||||
10
evolve-die-repeat/thirdparty/cpp.gdextension
vendored
10
evolve-die-repeat/thirdparty/cpp.gdextension
vendored
@@ -1,10 +0,0 @@
|
|||||||
|
|
||||||
[configuration]
|
|
||||||
entry_symbol = "gol_library_init"
|
|
||||||
compatibility_minimum = "4.5" ; required in 4.5+
|
|
||||||
reloadable = true
|
|
||||||
|
|
||||||
[libraries]
|
|
||||||
linux.debug.x86_64 = "res://thirdparty/bin/libgol.linux.debug.x86_64"
|
|
||||||
|
|
||||||
|
|
||||||
337509
evolve-die-repeat/thirdparty/extension_api.json
vendored
337509
evolve-die-repeat/thirdparty/extension_api.json
vendored
File diff suppressed because it is too large
Load Diff
1
evolve-die-repeat/thirdparty/godot-cpp
vendored
1
evolve-die-repeat/thirdparty/godot-cpp
vendored
Submodule evolve-die-repeat/thirdparty/godot-cpp deleted from e83fd0904c
56
evolve-die-repeat/thirdparty/src/test.cpp
vendored
56
evolve-die-repeat/thirdparty/src/test.cpp
vendored
@@ -1,56 +0,0 @@
|
|||||||
|
|
||||||
#include <gdextension_interface.h>
|
|
||||||
#include <godot_cpp/classes/ref_counted.hpp>
|
|
||||||
#include <godot_cpp/core/class_db.hpp>
|
|
||||||
#include <godot_cpp/core/defs.hpp>
|
|
||||||
#include <godot_cpp/godot.hpp>
|
|
||||||
|
|
||||||
using namespace godot;
|
|
||||||
|
|
||||||
class Test : public RefCounted {
|
|
||||||
GDCLASS(Test, RefCounted);
|
|
||||||
|
|
||||||
int counter = 0;
|
|
||||||
|
|
||||||
static void _bind_methods() {
|
|
||||||
ClassDB::bind_method(D_METHOD("increment"), &Test::increment);
|
|
||||||
ClassDB::bind_method(D_METHOD("get_counter"), &Test::get_counter);
|
|
||||||
ClassDB::bind_method(D_METHOD("set_counter", "value"), &Test::set_counter);
|
|
||||||
ClassDB::add_property("Test", PropertyInfo(Variant::INT, "counter"),
|
|
||||||
"set_counter", "get_counter");
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
int increment() {
|
|
||||||
counter += 1;
|
|
||||||
return counter;
|
|
||||||
}
|
|
||||||
|
|
||||||
int get_counter() const { return counter; }
|
|
||||||
|
|
||||||
void set_counter(int p_value) { counter = p_value; }
|
|
||||||
};
|
|
||||||
|
|
||||||
extern "C" GDExtensionBool GDE_EXPORT
|
|
||||||
gol_library_init(GDExtensionInterfaceGetProcAddress get_proc_address,
|
|
||||||
GDExtensionClassLibraryPtr library,
|
|
||||||
GDExtensionInitialization *r_initialization) {
|
|
||||||
|
|
||||||
static GDExtensionBinding::InitObject init(get_proc_address, library,
|
|
||||||
r_initialization);
|
|
||||||
|
|
||||||
init.register_initializer([](ModuleInitializationLevel p_level) {
|
|
||||||
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
ClassDB::register_class<Test>();
|
|
||||||
});
|
|
||||||
|
|
||||||
init.register_terminator([](ModuleInitializationLevel /*p_level*/) {
|
|
||||||
// no-op
|
|
||||||
});
|
|
||||||
|
|
||||||
init.set_minimum_library_initialization_level(
|
|
||||||
MODULE_INITIALIZATION_LEVEL_SCENE);
|
|
||||||
return init.init();
|
|
||||||
}
|
|
||||||
@@ -1,3 +1,4 @@
|
|||||||
# Godot 4+ specific ignores
|
# Godot 4+ specific ignores
|
||||||
.godot/
|
.godot/
|
||||||
/android/
|
project.godot
|
||||||
|
*.import
|
||||||
4
langtons-ant/TODO
Normal file
4
langtons-ant/TODO
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
UI -> toggleButton so camera follows ant
|
||||||
|
-> reset camera button
|
||||||
|
-> pause button
|
||||||
|
dynamically generate tile colours (using a big palette for indexing maybe?) this probably needs to be a shader.
|
||||||
89
langtons-ant/ant.gd
Normal file
89
langtons-ant/ant.gd
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
extends Sprite2D
|
||||||
|
|
||||||
|
var pos: Vector2i = Vector2i(0,0)
|
||||||
|
var dir: TileSet.CellNeighbor = TileSet.CELL_NEIGHBOR_RIGHT_SIDE
|
||||||
|
@onready var tiles: TileMapLayer = get_node("../TileMapLayer")
|
||||||
|
@export var randomRules: bool = true
|
||||||
|
|
||||||
|
var curDir: Dictionary = {
|
||||||
|
0: TileSet.CELL_NEIGHBOR_RIGHT_SIDE,
|
||||||
|
1: TileSet.CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE,
|
||||||
|
2: TileSet.CELL_NEIGHBOR_BOTTOM_LEFT_SIDE,
|
||||||
|
3: TileSet.CELL_NEIGHBOR_LEFT_SIDE,
|
||||||
|
4: TileSet.CELL_NEIGHBOR_TOP_LEFT_SIDE,
|
||||||
|
5: TileSet.CELL_NEIGHBOR_TOP_RIGHT_SIDE,
|
||||||
|
}
|
||||||
|
|
||||||
|
var curInt: Dictionary = {
|
||||||
|
TileSet.CELL_NEIGHBOR_RIGHT_SIDE: 0,
|
||||||
|
TileSet.CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: 1,
|
||||||
|
TileSet.CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: 2,
|
||||||
|
TileSet.CELL_NEIGHBOR_LEFT_SIDE: 3,
|
||||||
|
TileSet.CELL_NEIGHBOR_TOP_LEFT_SIDE: 4,
|
||||||
|
TileSet.CELL_NEIGHBOR_TOP_RIGHT_SIDE: 5,
|
||||||
|
}
|
||||||
|
|
||||||
|
var antProgram: Array[Vector2i] = [
|
||||||
|
Vector2i(2, 1),
|
||||||
|
Vector2i(0, 2),
|
||||||
|
Vector2i(3, 3),
|
||||||
|
Vector2i(1, 4),
|
||||||
|
Vector2i(1, 5),
|
||||||
|
Vector2i(2, 0),
|
||||||
|
]
|
||||||
|
|
||||||
|
func randomTileset() -> void:
|
||||||
|
var rng = RandomNumberGenerator.new()
|
||||||
|
antProgram = []
|
||||||
|
var s: int = rng.randi_range(10, 99)
|
||||||
|
for i in range(0, s):
|
||||||
|
antProgram.append(Vector2i(rng.randi_range(1, 4), (i+1)%s))
|
||||||
|
|
||||||
|
|
||||||
|
func getNextStep(tile: int) -> Vector2i:
|
||||||
|
if tile > antProgram.size():
|
||||||
|
return Vector2i(0,0)
|
||||||
|
else:
|
||||||
|
return antProgram.get(tile)
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
self.set_z_index(1)
|
||||||
|
self.set_frame(curInt[dir])
|
||||||
|
if randomRules:
|
||||||
|
randomTileset()
|
||||||
|
tiles.set_tile(pos, tiles.get_tile_colour(pos))
|
||||||
|
move(dir)
|
||||||
|
|
||||||
|
# update loop:
|
||||||
|
# move in dir
|
||||||
|
# get tile col, change dir based on col
|
||||||
|
# paint tile col
|
||||||
|
func update() -> void:
|
||||||
|
move(dir)
|
||||||
|
pos = tiles.get_neighbor_cell(pos, dir)
|
||||||
|
|
||||||
|
var tile: int = tiles.get_tile_colour(pos)
|
||||||
|
var res = getNextStep(tile)
|
||||||
|
dir = curDir[(curInt[dir] + tiles.numTiles + res.x) % tiles.numTiles]
|
||||||
|
self.set_frame(curInt[dir])
|
||||||
|
|
||||||
|
tiles.set_tile(pos, res.y % tiles.numTiles)
|
||||||
|
|
||||||
|
func move(to: TileSet.CellNeighbor) -> void:
|
||||||
|
var delta: Vector2
|
||||||
|
match to:
|
||||||
|
TileSet.CELL_NEIGHBOR_RIGHT_SIDE:
|
||||||
|
delta = Vector2(tiles.texSize.x, 0)
|
||||||
|
TileSet.CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
||||||
|
delta = Vector2(tiles.texSize.x/2, tiles.texSize.y/4*3)
|
||||||
|
TileSet.CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
||||||
|
delta = Vector2(-tiles.texSize.x/2, tiles.texSize.y/4*3)
|
||||||
|
TileSet.CELL_NEIGHBOR_LEFT_SIDE:
|
||||||
|
delta = Vector2(-tiles.texSize.x, 0)
|
||||||
|
TileSet.CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
||||||
|
delta = Vector2(-tiles.texSize.x/2, -tiles.texSize.y/4*3)
|
||||||
|
TileSet.CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
||||||
|
delta = Vector2(tiles.texSize.x/2, -tiles.texSize.y/4*3)
|
||||||
|
_:
|
||||||
|
delta = Vector2(0,0)
|
||||||
|
self.translate(delta)
|
||||||
1
langtons-ant/ant.gd.uid
Normal file
1
langtons-ant/ant.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://b6ll30b7xtwal
|
||||||
BIN
langtons-ant/assets/ant.png
Normal file
BIN
langtons-ant/assets/ant.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.9 KiB |
BIN
langtons-ant/assets/tiles.png
Normal file
BIN
langtons-ant/assets/tiles.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
41
langtons-ant/camera.gd
Normal file
41
langtons-ant/camera.gd
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
extends Camera2D
|
||||||
|
|
||||||
|
@export var minZoom := 0.01
|
||||||
|
@export var maxZoom := 2.0
|
||||||
|
@export var zoomFactor := 0.1
|
||||||
|
@export var zoomDuration := 0.2
|
||||||
|
var zoomLevel: float = 1
|
||||||
|
var dragging: bool = false
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event.is_action_pressed("zoomIn"):
|
||||||
|
setZoomLevel(zoomLevel + zoomFactor)
|
||||||
|
elif event.is_action_pressed("zoomOut"):
|
||||||
|
setZoomLevel(zoomLevel - zoomFactor)
|
||||||
|
elif event.is_action_pressed("resetCamera"):
|
||||||
|
reset()
|
||||||
|
|
||||||
|
func _unhandled_input(event):
|
||||||
|
if event is InputEventMouseButton:
|
||||||
|
if event.get_button_index() == 1:
|
||||||
|
dragging = event.is_pressed()
|
||||||
|
elif event is InputEventMouseMotion:
|
||||||
|
if dragging:
|
||||||
|
self.global_position -= event.get_relative() * 1/zoomLevel
|
||||||
|
|
||||||
|
|
||||||
|
func setZoomLevel(level: float, mouse_world_position = self.get_global_mouse_position()):
|
||||||
|
var old_zoomLevel = zoomLevel
|
||||||
|
zoomLevel = clampf(level, minZoom, maxZoom)
|
||||||
|
|
||||||
|
var direction = (mouse_world_position - global_position)
|
||||||
|
var new_position = self.global_position + direction - ((direction) / (zoomLevel/old_zoomLevel))
|
||||||
|
|
||||||
|
zoom = Vector2(zoomLevel, zoomLevel)
|
||||||
|
self.global_position = new_position
|
||||||
|
|
||||||
|
func reset():
|
||||||
|
self.global_position = Vector2(0, 0)
|
||||||
1
langtons-ant/camera.gd.uid
Normal file
1
langtons-ant/camera.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://bqjbnbfd7jlob
|
||||||
24
langtons-ant/grid.gd
Normal file
24
langtons-ant/grid.gd
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
var t: float = -1
|
||||||
|
var paused: bool = false
|
||||||
|
@export var stepSize: float = 20
|
||||||
|
@export var ant: Sprite2D
|
||||||
|
@export var tiles: TileMapLayer
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event.is_action_pressed("togglePause"):
|
||||||
|
paused = !paused
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
if paused: return
|
||||||
|
|
||||||
|
t += delta
|
||||||
|
if (t > stepSize/1000):
|
||||||
|
t = 0
|
||||||
|
ant.update()
|
||||||
1
langtons-ant/grid.gd.uid
Normal file
1
langtons-ant/grid.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://by3d3t5ymxl3m
|
||||||
50
langtons-ant/grid.tscn
Normal file
50
langtons-ant/grid.tscn
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
[gd_scene load_steps=9 format=3 uid="uid://b6xi32r3co6md"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://by3d3t5ymxl3m" path="res://grid.gd" id="1_bghhw"]
|
||||||
|
[ext_resource type="Script" uid="uid://b6ll30b7xtwal" path="res://ant.gd" id="1_ebq2e"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://ykvioy4g357o" path="res://assets/ant.png" id="3_sle3t"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b8dilj6w2vq2l" path="res://assets/tiles.png" id="4_fqc2p"]
|
||||||
|
[ext_resource type="Script" uid="uid://cqxfmo3hixad1" path="res://tile_map_layer.gd" id="5_fqc2p"]
|
||||||
|
[ext_resource type="Script" uid="uid://bqjbnbfd7jlob" path="res://camera.gd" id="6_g2qvd"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_g2qvd"]
|
||||||
|
texture = ExtResource("4_fqc2p")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
0:3/0 = 0
|
||||||
|
1:3/0 = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:5/0 = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_05i0m"]
|
||||||
|
tile_shape = 3
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_g2qvd")
|
||||||
|
|
||||||
|
[node name="Grid" type="Node2D" node_paths=PackedStringArray("ant", "tiles")]
|
||||||
|
script = ExtResource("1_bghhw")
|
||||||
|
stepSize = 1.0
|
||||||
|
ant = NodePath("Ant")
|
||||||
|
tiles = NodePath("TileMapLayer")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
tile_set = SubResource("TileSet_05i0m")
|
||||||
|
collision_enabled = false
|
||||||
|
script = ExtResource("5_fqc2p")
|
||||||
|
|
||||||
|
[node name="Ant" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2(-15.999998, 14.999998)
|
||||||
|
scale = Vector2(0.8, 0.8)
|
||||||
|
texture = ExtResource("3_sle3t")
|
||||||
|
vframes = 6
|
||||||
|
script = ExtResource("1_ebq2e")
|
||||||
|
|
||||||
|
[node name="Camera" type="Camera2D" parent="."]
|
||||||
|
position = Vector2(-3.8146973e-06, -8)
|
||||||
|
scale = Vector2(0.79999983, 0.79999983)
|
||||||
|
script = ExtResource("6_g2qvd")
|
||||||
|
Before Width: | Height: | Size: 995 B After Width: | Height: | Size: 995 B |
43
langtons-ant/project.godot
Normal file
43
langtons-ant/project.godot
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
; Engine configuration file.
|
||||||
|
; It's best edited using the editor UI and not directly,
|
||||||
|
; since the parameters that go here are not all obvious.
|
||||||
|
;
|
||||||
|
; Format:
|
||||||
|
; [section] ; section goes between []
|
||||||
|
; param=value ; assign values to parameters
|
||||||
|
|
||||||
|
config_version=5
|
||||||
|
|
||||||
|
[application]
|
||||||
|
|
||||||
|
config/name="New Game Project"
|
||||||
|
run/main_scene="res://grid.tscn"
|
||||||
|
config/features=PackedStringArray("4.5", "Forward Plus")
|
||||||
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[editor_plugins]
|
||||||
|
|
||||||
|
enabled=PackedStringArray("res://addons/godot-vim/plugin.cfg")
|
||||||
|
|
||||||
|
[input]
|
||||||
|
|
||||||
|
zoomIn={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
zoomOut={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
togglePause={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
resetCamera={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
22
langtons-ant/tile_map_layer.gd
Normal file
22
langtons-ant/tile_map_layer.gd
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
extends TileMapLayer
|
||||||
|
|
||||||
|
var tiles: Dictionary = {}
|
||||||
|
@onready var numTiles: int = get_tile_set().get_source(0).get_tiles_count()
|
||||||
|
#@onready var texSize: Vector2 = get_tile_set().get_tile_texture(get_tile_set().get_tile_id(0))
|
||||||
|
@onready var texSize: Vector2 = Vector2(32, 32) # TODO: get from tileSet
|
||||||
|
@export var randomColors: bool = true
|
||||||
|
var stateColMap: Dictionary = {
|
||||||
|
}
|
||||||
|
var rng: RandomNumberGenerator = RandomNumberGenerator.new()
|
||||||
|
|
||||||
|
func get_tile_colour(pos: Vector2i) -> int:
|
||||||
|
return tiles.get_or_add(pos, 0)
|
||||||
|
|
||||||
|
# TODO: state should be an enum probably
|
||||||
|
func set_tile(pos: Vector2i, state: int) -> void:
|
||||||
|
self.set_cell(pos, 0, Vector2i(0, state%numTiles))
|
||||||
|
if randomColors:
|
||||||
|
var col: Color = stateColMap.get_or_add(state, Color(rng.randf(), rng.randf(), rng.randf(), 1))
|
||||||
|
self.get_cell_tile_data(pos).set_modulate(col)
|
||||||
|
tiles.erase(pos)
|
||||||
|
tiles.get_or_add(pos, state)
|
||||||
1
langtons-ant/tile_map_layer.gd.uid
Normal file
1
langtons-ant/tile_map_layer.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://cqxfmo3hixad1
|
||||||
Reference in New Issue
Block a user