Djairo Hougee
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0b9b1e75d4
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fx: attacking sprite/logic mismatch
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2026-01-17 14:56:25 +01:00 |
Djairo Hougee
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c0f5dd4628
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ft (placeholder): player attacking anim
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2026-01-17 14:47:16 +01:00 |
Djairo Hougee
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03117b77fb
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fx: mirroring nucleotide prey state
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2026-01-17 14:32:16 +01:00 |
Djairo Hougee
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18ce1716e4
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ft: player attacking logic
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2026-01-17 14:20:54 +01:00 |
Djairo Hougee
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5811658c64
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Merge branch 'stage/molecular' of ssh://git.djairo.dev:2222/djairoh/notSpore into stage/molecular
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2026-01-17 13:01:57 +01:00 |
Djairo Hougee
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e4b3919b81
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ft: improved npc spawning logic
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2026-01-17 13:00:54 +01:00 |
Martin Opat
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8de3ee2c9a
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Prey is now reflected to be smooth across periodic boundary too
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2026-01-02 22:03:29 +01:00 |
Martin Opat
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4160361145
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Periodic boundary now applies to prey too
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2026-01-02 13:17:55 +01:00 |
Martin Opat
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3262a8899c
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Added simple periodic boundary
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2025-12-21 15:14:51 +01:00 |
Martin Opat
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6662dc0c80
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Implemented proper backgrund tilemap / tilestep
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2025-12-21 14:24:45 +01:00 |
Djairo Hougee
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1a532a5afb
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ft: prey collision
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2025-12-20 00:03:13 +01:00 |
Djairo Hougee
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a5055a523f
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ft (very very wip): prey impl
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2025-12-19 20:07:53 +01:00 |
Djairo Hougee
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551482e209
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ft (wip): molecular stage prey
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2025-12-15 13:05:11 +01:00 |
MartinOpat
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263011b460
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Added simple UI
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2025-11-24 22:59:08 +01:00 |
MartinOpat
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9de9d18632
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Basic camera setup with temp. sprites
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2025-11-24 22:54:13 +01:00 |
MartinOpat
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a4d062ea04
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Updated README.md with C++ instructions
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2025-11-23 00:03:25 +01:00 |
MartinOpat
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52ae094087
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Added c++ test; now works
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2025-11-22 23:55:25 +01:00 |
MartinOpat
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e77fe832f0
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(wip) Added c++ test file
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2025-11-22 23:36:14 +01:00 |
MartinOpat
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f4fd083a1a
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(wip) trying to setup c++ extension
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2025-11-22 23:23:35 +01:00 |
MartinOpat
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cdcc23c50a
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Initial setup w. basic scene(s)
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2025-11-22 22:57:26 +01:00 |
Djairo Hougee
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c57f07ffc2
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Initial commit
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2025-11-09 01:47:49 +01:00 |