fx: sphere hit calculation sometimes picking wrong isct point

This commit is contained in:
2026-04-20 19:59:22 +02:00
parent 66c6bf438b
commit 6bf65eb60c
3 changed files with 5 additions and 3 deletions

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@@ -102,7 +102,7 @@ impl Vec3 {
}
pub fn reflect(&self, n: &Self) -> Self {
*self - 2. * self.dot(n) * n
*self - 2. * (self.dot(n) * n)
}
pub fn refract(&self, n: &Self, etai_over_etat: f32) -> Self {