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8de3ee2c9a720bdc9b8f2c8eec88901dbed9db24
notSpore/evolve-die-repeat
History
Martin Opat 8de3ee2c9a Prey is now reflected to be smooth across periodic boundary too
2026-01-02 22:03:29 +01:00
..
molecular
Prey is now reflected to be smooth across periodic boundary too
2026-01-02 22:03:29 +01:00
shared/npc
ft: prey collision
2025-12-20 00:03:13 +01:00
thirdparty
ft: prey collision
2025-12-20 00:03:13 +01:00
.editorconfig
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
.gitattributes
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
.gitignore
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
debug_label.gd
ft (wip): molecular stage prey
2025-12-15 13:05:11 +01:00
debug_label.gd.uid
Added c++ test; now works
2025-11-22 23:55:25 +01:00
game_manager.gd
Prey is now reflected to be smooth across periodic boundary too
2026-01-02 22:03:29 +01:00
game_manager.gd.uid
Periodic boundary now applies to prey too
2026-01-02 13:17:55 +01:00
icon.svg
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
icon.svg.import
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
main_menu.gd
ft (wip): molecular stage prey
2025-12-15 13:05:11 +01:00
main_menu.gd.uid
Initial setup w. basic scene(s)
2025-11-22 22:57:26 +01:00
main_menu.tscn
ft (wip): molecular stage prey
2025-12-15 13:05:11 +01:00
project.godot
Periodic boundary now applies to prey too
2026-01-02 13:17:55 +01:00
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