Files
notSpore/evolve-die-repeat/molecular/food/abstract_food.gd

24 lines
451 B
GDScript

@abstract
class_name AbstractFood
extends Area2D
@export var val: int = 1
@export var food_name: String = "Food"
@export var flow_carry_speed: float = 10.0
signal consumed
func _ready() -> void:
pass
func _physics_process(delta: float) -> void:
var dpos = Vector2(GameManager.flow_x, GameManager.flow_y) * delta * flow_carry_speed
position += dpos
func _on_body_entered(body: Node2D) -> void:
pass
func eat(consumer: Node2D) -> void:
pass