notSpore/evolve-die-repeat
Djairo Hougee 5811658c64 Merge branch 'stage/molecular' of ssh://git.djairo.dev:2222/djairoh/notSpore into stage/molecular 2026-01-17 13:01:57 +01:00
..
molecular Merge branch 'stage/molecular' of ssh://git.djairo.dev:2222/djairoh/notSpore into stage/molecular 2026-01-17 13:01:57 +01:00
shared/npc ft: improved npc spawning logic 2026-01-17 13:00:54 +01:00
thirdparty ft: prey collision 2025-12-20 00:03:13 +01:00
.editorconfig Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
.gitattributes Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
.gitignore Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
debug_label.gd ft (wip): molecular stage prey 2025-12-15 13:05:11 +01:00
debug_label.gd.uid Added c++ test; now works 2025-11-22 23:55:25 +01:00
game_manager.gd Prey is now reflected to be smooth across periodic boundary too 2026-01-02 22:03:29 +01:00
game_manager.gd.uid Periodic boundary now applies to prey too 2026-01-02 13:17:55 +01:00
icon.svg Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
icon.svg.import Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
main_menu.gd ft (wip): molecular stage prey 2025-12-15 13:05:11 +01:00
main_menu.gd.uid Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
main_menu.tscn ft (wip): molecular stage prey 2025-12-15 13:05:11 +01:00
project.godot Periodic boundary now applies to prey too 2026-01-02 13:17:55 +01:00