Files
notSpore/evolve-die-repeat/scenes/windows/pause_menu_layer.gd
2026-05-10 15:48:56 +02:00

14 lines
230 B
GDScript

extends CanvasLayer
@onready var pause_menu = %PauseMenu
func _on_pause_menu_hidden():
hide()
func _on_visibility_changed():
if visible:
pause_menu.show()
func _ready():
visibility_changed.connect(_on_visibility_changed)