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65 Commits 5 Branches 0 Tags
ac6549579eae744edf11d1cbc1614dc2c55e7b80
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65 Commits

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Author SHA1 Message Date
Martin Opat
8de3ee2c9a Prey is now reflected to be smooth across periodic boundary too 2026-01-02 22:03:29 +01:00
Martin Opat
4160361145 Periodic boundary now applies to prey too 2026-01-02 13:17:55 +01:00
Martin Opat
3262a8899c Added simple periodic boundary 2025-12-21 15:14:51 +01:00
Martin Opat
6662dc0c80 Implemented proper backgrund tilemap / tilestep 2025-12-21 14:24:45 +01:00
djairoh
1a532a5afb ft: prey collision 2025-12-20 00:03:13 +01:00
djairoh
a5055a523f ft (very very wip): prey impl 2025-12-19 20:07:53 +01:00
djairoh
551482e209 ft (wip): molecular stage prey 2025-12-15 13:05:11 +01:00
MartinOpat
263011b460 Added simple UI 2025-11-24 22:59:08 +01:00
MartinOpat
9de9d18632 Basic camera setup with temp. sprites 2025-11-24 22:54:13 +01:00
MartinOpat
a4d062ea04 Updated README.md with C++ instructions 2025-11-23 00:03:25 +01:00
MartinOpat
52ae094087 Added c++ test; now works 2025-11-22 23:55:25 +01:00
MartinOpat
e77fe832f0 (wip) Added c++ test file 2025-11-22 23:36:14 +01:00
MartinOpat
f4fd083a1a (wip) trying to setup c++ extension 2025-11-22 23:23:35 +01:00
MartinOpat
cdcc23c50a Initial setup w. basic scene(s) 2025-11-22 22:57:26 +01:00
Djairo Hougee
c57f07ffc2 Initial commit 2025-11-09 01:47:49 +01:00
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