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1fbc2f6637
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ft: made sprite behaviour consistent across entities
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2026-03-07 13:12:18 +01:00 |
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fd636e2d9a
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Texture tail is now wrapping nicely but nothing else is...
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2026-03-01 17:22:43 +01:00 |
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a1e0ec07d7
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Movement now snaps to pixels, player pixels match background
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2026-02-21 10:42:45 +01:00 |
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49d9489ede
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(wip) Rehauled main menu / game loading logic
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2026-02-07 17:26:17 +01:00 |
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232184afba
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(wip) Player food
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2026-02-07 15:31:43 +01:00 |
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5751f25732
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ft (wip): hammerhead predator
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2026-02-02 01:41:01 +01:00 |
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69776a6973
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ft: prey sprite update
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2026-01-29 10:31:24 +01:00 |
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c11afd9ddd
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ft (Wip): FSM behaviour prey
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2026-01-23 10:48:14 +01:00 |
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18ce1716e4
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ft: player attacking logic
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2026-01-17 14:20:54 +01:00 |
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4160361145
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Periodic boundary now applies to prey too
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2026-01-02 13:17:55 +01:00 |
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6662dc0c80
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Implemented proper backgrund tilemap / tilestep
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2025-12-21 14:24:45 +01:00 |
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a5055a523f
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ft (very very wip): prey impl
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2025-12-19 20:07:53 +01:00 |
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9de9d18632
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Basic camera setup with temp. sprites
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2025-11-24 22:54:13 +01:00 |
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cdcc23c50a
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Initial setup w. basic scene(s)
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2025-11-22 22:57:26 +01:00 |
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