fix: update renderWindow when drawing new points while the timer is paused

This commit is contained in:
Djairo Hougee 2024-05-05 21:56:06 +02:00
parent 11f4cd4451
commit ee9b71fb17
1 changed files with 1 additions and 2 deletions

View File

@ -50,8 +50,7 @@ void SpawnPointCallback::Execute(vtkObject *caller, unsigned long evId, void *ca
vtkSmartPointer<vtkCellArray> vertices = vtkSmartPointer<vtkCellArray>::New();
vertices->InsertNextCell(vertex);
data->SetVerts(vertices);
// data->Modified(); // These might be needed im not sure.
// ren->GetRenderWindow()->Render();
ren->GetRenderWindow()->Render();
}