rebased to use custom struct over String

This commit is contained in:
Djairo Hougee 2023-02-08 17:24:17 +01:00
parent b00ef93c1c
commit 135274c9c5
4 changed files with 53 additions and 26 deletions

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@ -1,50 +1,48 @@
use std::process::exit;
use image::{DynamicImage, GenericImageView, Rgba};
use log::error;
use crate::model_rgb_ascii::Ascii;
//todo: consider how to take care of the a channel => do we want to render that as background?
fn get_color(pixel: (u32, u32, Rgba<u8>)) -> u8 {
let vec = pixel.2.0;
//luminosity method of getting lightness
(vec[0] as f32 * 0.3 + vec[1] as f32 * 0.59 + vec[2] as f32 * 0.11) as u8
}
fn to_ascii(char_map: String, image: DynamicImage) -> Vec<String> {
fn to_ascii(char_map: String, image: DynamicImage) -> Vec<Vec<Ascii>> {
let l = char_map.len() as f32;
let mut str = String::new();
let mut out: Vec<String> = Vec::new();
let mut str: Vec<Ascii> = Vec::new();
let mut out: Vec<Vec<Ascii>> = Vec::new();
for pixel in image.pixels() {
let ch = char_map.as_bytes()[((get_color(pixel) as f32-1.0)/255f32 * l) as usize]; //fixme: might break with non-ASCII char_map (ie braille chars, possibly)
str.push(char::from(ch)); //fixme: this is finicky and also very unsafe
str.push(Ascii::new(ch, pixel.2[0], pixel.2[1], pixel.2[2]));
if pixel.0 == image.width()-1 {
out.push(str);
str = String::new();
str = Vec::new();
}
}
out
}
pub fn to_simple_ascii(image: DynamicImage) -> Vec<String> {
pub fn to_simple_ascii(image: DynamicImage) -> Vec<Vec<Ascii>> {
to_ascii(" .:-=+*#%@".to_owned(), image)
}
pub fn to_complex_ascii(image: DynamicImage) -> Vec<String> {
pub fn to_complex_ascii(image: DynamicImage) -> Vec<Vec<Ascii>> {
to_ascii(" .'`^\",:;Il!i><~+_-?][}{1)(|\\/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$".to_owned(), image)
}
pub fn to_braille_ascii(image: DynamicImage) -> Vec<String> {
pub fn to_braille_ascii(image: DynamicImage) -> Vec<Vec<Ascii>> {
//todo: figure out braille symbols
vec!["not implemented".to_owned()]
vec![vec![Ascii::new(0, 0, 0, 0)]]
}
pub fn to_custom_ascii(char_map: String, image: DynamicImage) -> Vec<String> {
pub fn to_custom_ascii(char_map: String, image: DynamicImage) -> Vec<Vec<Ascii>> {
if char_map.is_empty() {
error!("Custom map can not be empty!");
exit(1);
}
to_ascii(char_map, image)
}
//todo: replace Vec<String> with a custom struct containing rgb information as well as character (for coloured output)
}

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@ -3,11 +3,13 @@ use crate::ascii_manipulation::*;
use crate::cli::Cli;
use crate::output::*;
use crate::image_manipulation::*;
use crate::model_rgb_ascii::Ascii;
mod cli;
mod image_manipulation;
mod ascii_manipulation;
mod output;
mod model_rgb_ascii;
//todo: general
/* Documentation
@ -28,7 +30,7 @@ fn main() {
img = resize_image(img, cli.full, cli.width);
//converting to ASCII
let out: Vec<String>;
let out: Vec<Vec<Ascii>>;
if cli.braille {
out = to_braille_ascii(img);
} else if cli.complex {
@ -45,11 +47,4 @@ fn main() {
} else {
print_terminal(out, cli.colour);
}
//todo:
/* function that converts image to braille (if -b)
* something about printing in colour
* output to file
*/
}

29
src/model_rgb_ascii.rs Normal file
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@ -0,0 +1,29 @@
pub struct RGB {
pub r: u8,
pub g: u8,
pub b: u8,
}
pub struct Ascii {
pub char: char,
pub rgb: RGB,
}
impl Ascii {
fn _new(char: char, r: u8, g: u8, b: u8) -> Self {
Ascii {
char,
rgb: RGB {
r,
g,
b,
},
}
}
pub fn new(ch: u8, r: u8, g: u8, b: u8) -> Self {
Self::_new(char::from(ch), r, g, b)
}
}

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@ -1,11 +1,16 @@
use std::path::PathBuf;
use crate::model_rgb_ascii::Ascii;
pub fn print_terminal(ascii: Vec<String>, in_colour: bool) {
for line in ascii {
println!("{}", line);
//todo: take into consideration the in_colour flag
pub fn print_terminal(art: Vec<Vec<Ascii>>, in_colour: bool) {
for line in art {
for ascii in line {
print!("{}", ascii.char)
}
println!();
}
}
pub fn print_file(ascii: Vec<String>, out: PathBuf) {
pub fn print_file(ascii: Vec<Vec<Ascii>>, out: PathBuf) {
//todo: this
}