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djairoh
/
cuda-based-raytrace
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https://github.com/MartinOpat/cuda-based-raytrace.git
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7cf829a20a
cuda-based-raytrace
/
src
/
illumination
History
Martin Opat
cc8ef12508
Started doing basic silhoutte shading + changed background to gray
2025-01-09 11:43:58 +01:00
..
FrameBuffer.cu
fix: stuff not actually rendering (pretty important)
2025-01-08 00:42:36 +01:00
FrameBuffer.h
added shader
2025-01-05 22:48:09 +01:00
Raycaster.cu
Started doing basic silhoutte shading + changed background to gray
2025-01-09 11:43:58 +01:00
Raycaster.h
added shader
2025-01-05 22:48:09 +01:00
illumination.h
feat (wip): real-time gui with rendering in opengl
2025-01-03 19:57:10 +01:00
shading.cu
feat (wip): real-time gui with rendering in opengl
2025-01-03 19:57:10 +01:00
shading.h
feat (wip): real-time gui with rendering in opengl
2025-01-03 19:57:10 +01:00