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djairoh
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cuda-based-raytrace
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Cuda-accelerated volume visualization implementing Phong illumination and silhouette shading.
direct-volume-rendering
phong-ilumination-model
ray-casting
silhouette-shading
17
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9.3
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C
81%
C++
7.1%
Cuda
6.9%
Objective-C
3.7%
CMake
0.9%
Other
0.3%
7b3c87c656
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Robin
7b3c87c656
still need to modify datareader to use netcdf on only one thread
2024-12-23 20:48:00 +01:00
src
still need to modify datareader to use netcdf on only one thread
2024-12-23 20:48:00 +01:00
.gitignore
possibly loaded 3d array to device?
2024-12-19 20:18:24 +01:00
LICENSE
Initial commit
2024-11-14 12:07:21 +01:00
Makefile
getVal seems to work
2024-12-21 14:17:39 +01:00
README.md
Initial commit
2024-11-14 12:07:21 +01:00
cuda_install_guide.md
Update cuda_install_guide.md
2024-11-14 18:15:30 +01:00
load-modules.sh
FieldData structs implemented
2024-12-20 18:46:18 +01:00
test_read.py
still need to modify datareader to use netcdf on only one thread
2024-12-23 20:48:00 +01:00
README.md
cuda-based-raytrace