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cuda-based-raytrace
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Cuda-accelerated volume visualization implementing Phong illumination and silhouette shading.
direct-volume-rendering
phong-ilumination-model
ray-casting
silhouette-shading
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9.3
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C
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C++
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Cuda
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Objective-C
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3dc6c8e05f
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Martin Opat
3dc6c8e05f
Added sampling to volume sampling (for the sphere - but technically general)
2024-12-23 22:14:36 +01:00
src
Added sampling to volume sampling (for the sphere - but technically general)
2024-12-23 22:14:36 +01:00
.gitignore
Updated .gitignore
2024-12-23 21:51:28 +01:00
LICENSE
Initial commit
2024-11-14 12:07:21 +01:00
README.md
Initial commit
2024-11-14 12:07:21 +01:00
cuda_install_guide.md
Updated cuda install guide
2024-12-23 19:10:34 +01:00
makefile
Added makefile
2024-11-14 18:02:32 +01:00
README.md
cuda-based-raytrace