Martin Opat
|
ec31f3f897
|
Nevermind, main is not a host function so the new normalize function does not work there
|
2025-01-09 12:00:14 +01:00 |
Martin Opat
|
7cf829a20a
|
Used new normalize functions since we already have it
|
2025-01-09 11:54:46 +01:00 |
Martin Opat
|
b107a2a6de
|
Added some more useful math functions
|
2025-01-09 11:53:28 +01:00 |
Martin Opat
|
cc8ef12508
|
Started doing basic silhoutte shading + changed background to gray
|
2025-01-09 11:43:58 +01:00 |
Martin Opat
|
c5b8b6cff0
|
Position the camera better so that the scaled volume is actually visible
|
2025-01-08 22:57:06 +01:00 |
Martin Opat
|
d3b88aed30
|
Forgot to do atomic commits so ... booyah
|
2025-01-08 22:43:30 +01:00 |
Djairo Hougee
|
b3db9a7045
|
improved cleanup
|
2025-01-08 00:58:45 +01:00 |
Djairo Hougee
|
a41b468a61
|
added a todolist
|
2025-01-08 00:53:54 +01:00 |
Djairo Hougee
|
3d86c3cd1c
|
.
|
2025-01-08 00:44:42 +01:00 |
Djairo Hougee
|
ff7638a245
|
fix: stuff not actually rendering (pretty important)
|
2025-01-08 00:42:36 +01:00 |
Djairo Hougee
|
d5a426e0c5
|
fix: forgor to allocate gpu memory
|
2025-01-07 13:52:50 +01:00 |
Djairo Hougee
|
04defb563f
|
improved cuda error checking
|
2025-01-06 13:18:19 +01:00 |
Djairo Hougee
|
edf4d9fd60
|
added shader
|
2025-01-05 22:48:09 +01:00 |
Djairo Hougee
|
c23a33ebef
|
feat (wip): real-time gui with rendering in opengl
|
2025-01-03 19:57:10 +01:00 |
Martin Opat
|
47e23dc12e
|
Updated TODOs
|
2024-12-30 12:12:58 +01:00 |
Martin Opat
|
e983b3e3a8
|
Moved illumination into own files
|
2024-12-30 12:09:45 +01:00 |
Martin Opat
|
479c450fef
|
Re-implemented vec3 initializations based on new definition
|
2024-12-30 12:09:12 +01:00 |
Martin Opat
|
32d0f3a0fb
|
Added constants + exported external variables
|
2024-12-30 12:08:29 +01:00 |
Martin Opat
|
8e4c5290d7
|
Re-implemented vec3 constructor to allow for uninitialized declaration (cuda does not allow dynamic intialization)
|
2024-12-30 12:08:08 +01:00 |
Martin Opat
|
8dca8938ac
|
Added illumination library
|
2024-12-30 10:48:15 +01:00 |
Martin Opat
|
be918c5898
|
Exported ray-caster into its own file
|
2024-12-30 10:47:51 +01:00 |
Martin Opat
|
af7e899880
|
Exported phong into its own file
|
2024-12-30 10:46:46 +01:00 |
Martin Opat
|
77c0ac4933
|
Also added a Color3 alias
|
2024-12-30 10:45:44 +01:00 |
Martin Opat
|
31514dd705
|
Renamed what are actually points to use Point3 instead of Vec3
|
2024-12-30 10:43:52 +01:00 |
Martin Opat
|
fa49f7eb71
|
Added a point alias to vec3
|
2024-12-30 10:42:31 +01:00 |
Martin Opat
|
98935c34e4
|
Exported more constants and removed old code
|
2024-12-30 10:23:02 +01:00 |
Martin Opat
|
c7a871d9a4
|
Added a vec3 constructor from array
|
2024-12-30 10:17:32 +01:00 |
Martin Opat
|
865cc4bcf0
|
Added += etc. operators to Vec3
|
2024-12-30 10:14:46 +01:00 |
Martin Opat
|
d04fade035
|
Knocked off a few TODOs
|
2024-12-30 10:11:46 +01:00 |
Martin Opat
|
8f23b7edec
|
Exported constants to their own file
|
2024-12-30 09:48:27 +01:00 |
Martin Opat
|
daf19578e7
|
Tried using DVR on actual data
|
2024-12-29 21:23:58 +01:00 |
Martin Opat
|
f0c6141f2c
|
Merging branches
|
2024-12-28 11:36:23 +01:00 |
Robin
|
dbebb6d9f2
|
comments
|
2024-12-27 11:47:44 +01:00 |
Robin
|
2c7ea3f624
|
small fix
|
2024-12-26 18:08:19 +01:00 |
Robin
|
274622157a
|
wrote equivalent python code
|
2024-12-26 17:34:41 +01:00 |
Robin
|
3c8e68ac1d
|
moved times to metadata, improved freeing, created example
|
2024-12-26 17:23:07 +01:00 |
Robin
|
c4a2ce1b44
|
working buffering
|
2024-12-26 12:33:07 +01:00 |
Robin
|
109566d7b6
|
working metadata reading
|
2024-12-23 23:42:51 +01:00 |
Martin Opat
|
ae599a3659
|
Basic exampe of phong + ray-casting dvr finally works ... though unfortunatelly, loooots of TODOs still
|
2024-12-23 22:31:36 +01:00 |
Martin Opat
|
7fd6944f53
|
Again, renamed stuff for consistency's sake
|
2024-12-23 22:17:50 +01:00 |
Martin Opat
|
79d0587d97
|
Renamed var. for consistency with sphere.h
|
2024-12-23 22:16:22 +01:00 |
Martin Opat
|
3dc6c8e05f
|
Added sampling to volume sampling (for the sphere - but technically general)
|
2024-12-23 22:14:36 +01:00 |
Martin Opat
|
dfeb8af49e
|
Added (simple) gradient for (simple) phong illumination purposes
|
2024-12-23 22:04:43 +01:00 |
Martin Opat
|
a1c6ab16ab
|
Added cross-product to vector implementation
|
2024-12-23 22:01:09 +01:00 |
Martin Opat
|
94e82787e1
|
Renamed old main and moved to tests folder
|
2024-12-23 21:53:39 +01:00 |
Martin Opat
|
08b6131825
|
Added simple volume generation into sphere.h for debugging
|
2024-12-23 21:50:29 +01:00 |
Robin
|
7b3c87c656
|
still need to modify datareader to use netcdf on only one thread
|
2024-12-23 20:48:00 +01:00 |
Robin
|
a7ad248c38
|
getVal seems to work
|
2024-12-21 14:17:39 +01:00 |
Robin
|
4b06f289b8
|
FieldData structs implemented
|
2024-12-20 18:46:35 +01:00 |
Robin
|
0db764c52f
|
FieldData structs implemented
|
2024-12-20 18:46:18 +01:00 |
Robin
|
ac63abe93a
|
load to gpu seems to work but the values are different than from python?
|
2024-12-20 12:24:44 +01:00 |
Robin
|
2719b93fa6
|
possibly loaded 3d array to device?
|
2024-12-19 20:18:24 +01:00 |
Robin
|
1c2ab4af76
|
added a comment
|
2024-12-19 18:56:29 +01:00 |
Robin
|
cfc1774679
|
loaded data using netcdfcxx
|
2024-12-19 18:53:05 +01:00 |
Martin Opat
|
ed3adbd4c4
|
Added makefile
|
2024-11-14 18:02:32 +01:00 |