updated cmake
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commit
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[submodule "include/imgui"]
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path = include/imgui
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url = https://github.com/ocornut/imgui
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cmake_minimum_required (VERSION 3.8)
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project ("colour-picker" LANGUAGES CXX C)
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#set(CMAKE_BUILD_TYPE Debug)
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# source files
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file(GLOB_RECURSE SOURCE_FILES
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${CMAKE_SOURCE_DIR}/src/*.c
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${CMAKE_SOURCE_DIR}/src/*.cpp)
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# header files
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file(GLOB HEADER_FILES
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${CMAKE_SOURCE_DIR}/src/*.h
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${CMAKE_SOURCE_DIR}/src/*.hpp)
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# imgui - note: could be done as a library as well but this was easier for now
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file(GLOB IMGUI_FILES
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${CMAKE_SOURCE_DIR}/include/imgui/*.h
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${CMAKE_SOURCE_DIR}/include/imgui/*.cpp
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${CMAKE_SOURCE_DIR}/include/imgui/backends/imgui_impl_opengl3.*
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${CMAKE_SOURCE_DIR}/include/imgui/backends/imgui_impl_glfw.*)
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include_directories(${CMAKE_SOURCE_DIR}/include/imgui)
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add_executable(${PROJECT_NAME} ${HEADER_FILES} ${SOURCE_FILES} ${IMGUI_FILES})
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
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# Package management
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# OpenGL
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(OpenGL REQUIRED)
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# GLFW
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find_package(GLFW3 REQUIRED)
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message(STATUS "Found GLFW3 in ${GLFW3_INCLUDE_DIR}")
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# GLAD
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# add_library(GLAD "thirdparty/glad.c")
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set(LIBS ${GLFW3_LIBRARY} ${OPENGL_LIBRARY} ${CMAKE_DL_LIBS})
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# set(LIBS ${GLFW3_LIBRARY} ${OPENGL_LIBRARY} GLAD ${CMAKE_DL_LIBS} ${CUDA_LIBRARIES} ${NETCDF_LIB})
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include_directories(
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"${CMAKE_SOURCE_DIR}/src"
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"${CMAKE_SOURCE_DIR}/include"
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)
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target_link_libraries(${PROJECT_NAME} ${LIBS})
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# Locate the glfw3 library
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#
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# This module defines the following variables:
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#
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# GLFW3_LIBRARY the name of the library;
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# GLFW3_INCLUDE_DIR where to find glfw include files.
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# GLFW3_FOUND true if both the GLFW3_LIBRARY and GLFW3_INCLUDE_DIR have been found.
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#
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# To help locate the library and include file, you can define a
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# variable called GLFW3_ROOT which points to the root of the glfw library
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# installation.
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#
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# default search dirs
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#
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# Cmake file from: https://github.com/daw42/glslcookbook
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set( _glfw3_HEADER_SEARCH_DIRS
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"/usr/include"
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"/usr/local/include"
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"${CMAKE_SOURCE_DIR}/include"
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"C:/Program Files (x86)/glfw/include" )
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set( _glfw3_LIB_SEARCH_DIRS
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"/usr/lib"
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"/usr/local/lib"
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"${CMAKE_SOURCE_DIR}/lib"
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"C:/Program Files (x86)/glfw/lib-msvc110" )
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# Check environment for root search directory
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set( _glfw3_ENV_ROOT $ENV{GLFW3_ROOT} )
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if( NOT GLFW3_ROOT AND _glfw3_ENV_ROOT )
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set(GLFW3_ROOT ${_glfw3_ENV_ROOT} )
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endif()
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# Put user specified location at beginning of search
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if( GLFW3_ROOT )
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list( INSERT _glfw3_HEADER_SEARCH_DIRS 0 "${GLFW3_ROOT}/include" )
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list( INSERT _glfw3_LIB_SEARCH_DIRS 0 "${GLFW3_ROOT}/lib" )
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endif()
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# Search for the header
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FIND_PATH(GLFW3_INCLUDE_DIR "GLFW/glfw3.h"
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PATHS ${_glfw3_HEADER_SEARCH_DIRS} )
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# Search for the library
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FIND_LIBRARY(GLFW3_LIBRARY NAMES glfw3 glfw
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PATHS ${_glfw3_LIB_SEARCH_DIRS} )
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG
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GLFW3_LIBRARY GLFW3_INCLUDE_DIR)
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@ -0,0 +1 @@
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Subproject commit 4230e98720357c5e770e3a078a9e4d09f0923279
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