• Joined on 2025-11-09
Martin pushed to stage/molecular at djairoh/notSpore 2026-03-07 14:34:28 +01:00
a59255d9d6 (wip) settings menu almost works, just need to attach it to the button...
3c7e1a612d This should probably be part of last commit ...oops
df8c8c6c3b Added menu settings add-on
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Martin pushed to stage/molecular at djairoh/notSpore 2026-03-07 14:07:00 +01:00
8b7a8e014f Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
f78ad93191 cpp extension updated, fixing required not ... compile errors
6df9442b49 Updated cpp extension
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Martin pushed to stage/molecular at djairoh/notSpore 2026-03-01 17:23:25 +01:00
0e447f80ec Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
fd636e2d9a Texture tail is now wrapping nicely but nothing else is...
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Martin pushed to stage/molecular at djairoh/notSpore 2026-03-01 15:41:09 +01:00
9dd1d45698 Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
6d8e8e3734 Added respawn logic ... and with it also a complete rehaul of how managing scene instances work to make it work
51ee5029e9 Fix: Double predator hitbox (can attack now after pixel rescale)
6b8af22d7a Hid debug cpp label
ac6549579e Fix: Molecular player sprite set explicitely now, should not be affected by editor anymore
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Martin pushed to stage/molecular at djairoh/notSpore 2026-03-01 12:07:25 +01:00
99de1fc113 Fix: Molecular player starting on wrong sprite frame
8f1b301ece Fix: Added proper anchor use for main menu
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Martin pushed to stage/molecular at djairoh/notSpore 2026-03-01 11:29:17 +01:00
d406fd2e30 Removed final (hopefully) lingering abstract tag
Martin pushed to stage/molecular at djairoh/notSpore 2026-02-21 11:42:28 +01:00
fc093533fd Globally rescaled pixel sizes to be uniform
a1e0ec07d7 Movement now snaps to pixels, player pixels match background
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-21 10:25:31 +01:00
7bd85cc050 Fix: fleeing from a removed object not handled
Martin pushed to stage/molecular at djairoh/notSpore 2026-02-21 10:20:04 +01:00
1ff04ff3b3 Solved flushing querries errors
Martin pushed to stage/molecular at djairoh/notSpore 2026-02-21 10:16:55 +01:00
27540988fd Updated player sprite
cc0a4cb71b Added logs
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-20 19:19:20 +01:00
f2b58d7314 Added basic player health and damage taking timeout
6482dab9b6 (wip) Removed @abstract tag that was causing issues
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-07 17:50:40 +01:00
0f06846157 Food boundary + animation sprite
Martin pushed to stage/molecular at djairoh/notSpore 2026-02-07 17:43:06 +01:00
1dc1501b80 (wip) Food spawning on prey death
9c625edef4 (wip) Fix: Main menu now disappears
49d9489ede (wip) Rehauled main menu / game loading logic
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-07 16:24:41 +01:00
bef1e9cb53 (wip) Food now moves with a world flow (which is updated using a manual timer in the GameManager
d5b33d66b8 Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
ceb0d90c20 (wip) Made food smaller
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-07 15:35:53 +01:00
57c611a46d (wip) Food for other entities
232184afba (wip) Player food
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-07 13:24:00 +01:00
098348b329 (wip) First food commit
22ffa3dac1 (wip) updated comment, starting to implement food
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-03 21:11:24 +01:00
5f9a2fffb9 (wip) I guess this file also counts as part of the abstract food class
6094980d00 Added abstract food class
66233d8fad Added food assets
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-01 13:09:46 +01:00
b21bf52938 Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
85d1ef44a9 Fix: Mirrored sprites now play the same animation always
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Martin pushed to stage/molecular at djairoh/notSpore 2026-02-01 10:01:52 +01:00
6432b709ef Fix: Added call_deferred on _spawn_minimum
Martin pushed to stage/molecular at djairoh/notSpore 2026-01-02 22:03:36 +01:00
8de3ee2c9a Prey is now reflected to be smooth across periodic boundary too
4160361145 Periodic boundary now applies to prey too
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