This website requires JavaScript.
Explore
Help
Sign In
Martin
0 Followers
·
0 Following
Joined on
2025-11-09
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
Projects
Packages
Public Activity
Starred Repositories
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-07 14:34:28 +01:00
a59255d9d6
(wip) settings menu almost works, just need to attach it to the button...
3c7e1a612d
This should probably be part of last commit ...oops
df8c8c6c3b
Added menu settings add-on
Compare 3 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-07 14:07:00 +01:00
8b7a8e014f
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
f78ad93191
cpp extension updated, fixing required not ... compile errors
6df9442b49
Updated cpp extension
Compare 3 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-01 17:23:25 +01:00
0e447f80ec
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
fd636e2d9a
Texture tail is now wrapping nicely but nothing else is...
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-01 15:41:09 +01:00
9dd1d45698
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
6d8e8e3734
Added respawn logic ... and with it also a complete rehaul of how managing scene instances work to make it work
51ee5029e9
Fix: Double predator hitbox (can attack now after pixel rescale)
6b8af22d7a
Hid debug cpp label
ac6549579e
Fix: Molecular player sprite set explicitely now, should not be affected by editor anymore
Compare 5 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-01 12:07:25 +01:00
99de1fc113
Fix: Molecular player starting on wrong sprite frame
8f1b301ece
Fix: Added proper anchor use for main menu
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-03-01 11:29:17 +01:00
d406fd2e30
Removed final (hopefully) lingering abstract tag
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-21 11:42:28 +01:00
fc093533fd
Globally rescaled pixel sizes to be uniform
a1e0ec07d7
Movement now snaps to pixels, player pixels match background
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-21 10:25:31 +01:00
7bd85cc050
Fix: fleeing from a removed object not handled
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-21 10:20:04 +01:00
1ff04ff3b3
Solved flushing querries errors
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-21 10:16:55 +01:00
27540988fd
Updated player sprite
cc0a4cb71b
Added logs
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-20 19:19:20 +01:00
f2b58d7314
Added basic player health and damage taking timeout
6482dab9b6
(wip) Removed @abstract tag that was causing issues
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-07 17:50:40 +01:00
0f06846157
Food boundary + animation sprite
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-07 17:43:06 +01:00
1dc1501b80
(wip) Food spawning on prey death
9c625edef4
(wip) Fix: Main menu now disappears
49d9489ede
(wip) Rehauled main menu / game loading logic
Compare 3 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-07 16:24:41 +01:00
bef1e9cb53
(wip) Food now moves with a world flow (which is updated using a manual timer in the GameManager
d5b33d66b8
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
ceb0d90c20
(wip) Made food smaller
Compare 3 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-07 15:35:53 +01:00
57c611a46d
(wip) Food for other entities
232184afba
(wip) Player food
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-07 13:24:00 +01:00
098348b329
(wip) First food commit
22ffa3dac1
(wip) updated comment, starting to implement food
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-03 21:11:24 +01:00
5f9a2fffb9
(wip) I guess this file also counts as part of the abstract food class
6094980d00
Added abstract food class
66233d8fad
Added food assets
Compare 3 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-01 13:09:46 +01:00
b21bf52938
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
85d1ef44a9
Fix: Mirrored sprites now play the same animation always
Compare 2 commits »
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-02-01 10:01:52 +01:00
6432b709ef
Fix: Added call_deferred on _spawn_minimum
Martin
pushed to
stage/molecular
at
djairoh/notSpore
2026-01-02 22:03:36 +01:00
8de3ee2c9a
Prey is now reflected to be smooth across periodic boundary too
4160361145
Periodic boundary now applies to prey too
Compare 2 commits »
First
Previous
1
2
Next
Last