ft (wip): random scene generation
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@@ -1,6 +1,6 @@
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use std::f32::consts::PI;
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use log::{info, warn};
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use log::info;
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use crate::{
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objects::{hit::Hit, traits::Hittable},
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@@ -129,7 +129,6 @@ impl Camera {
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if self.dirty {
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self.init()
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}
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warn!("{}", format!("{self:#?}"));
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let mut imgbuf = image::ImageBuffer::new(self.image_width, self.image_height);
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