fx: always true comparison
This commit is contained in:
@@ -224,7 +224,7 @@ impl Camera {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn ray_colour(&self, hittables: &Vec<Arc<dyn Hittable>>, r: &Ray, depth: u32) -> Colour {
|
fn ray_colour(&self, hittables: &Vec<Arc<dyn Hittable>>, r: &Ray, depth: u32) -> Colour {
|
||||||
if depth <= 0 {
|
if depth == 0 {
|
||||||
return Colour::default();
|
return Colour::default();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user