ft: 8: anti-aliasing

This commit is contained in:
2026-04-15 14:44:30 +02:00
parent b9372cde62
commit abf401afb5
4 changed files with 26 additions and 10 deletions

1
.gitignore vendored
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@@ -1 +1,2 @@
/target /target
output.png

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@@ -11,6 +11,7 @@ use crate::{
pub struct Camera { pub struct Camera {
image_width: u32, image_width: u32,
image_height: u32, image_height: u32,
anti_alias_rate: u32,
center: Vec3, center: Vec3,
pixel00_loc: Vec3, pixel00_loc: Vec3,
pixel_delta_u: Vec3, pixel_delta_u: Vec3,
@@ -19,6 +20,9 @@ pub struct Camera {
impl Camera { impl Camera {
pub fn new(aspect_ratio: f32, image_width: u32) -> Camera { pub fn new(aspect_ratio: f32, image_width: u32) -> Camera {
Camera::new_aa(aspect_ratio, image_width, 1)
}
pub fn new_aa(aspect_ratio: f32, image_width: u32, anti_alias_rate: u32) -> Camera {
let image_height = max(1, (image_width as f32 / aspect_ratio) as u32); let image_height = max(1, (image_width as f32 / aspect_ratio) as u32);
//camera //camera
@@ -34,13 +38,13 @@ impl Camera {
let pixel_delta_u = viewport_u / image_width as f32; let pixel_delta_u = viewport_u / image_width as f32;
let pixel_delta_v = viewport_v / image_height as f32; let pixel_delta_v = viewport_v / image_height as f32;
let viewport_upper_left = let pixel00_loc =
camera_center - Vec3::new(0., 0., focal_length) - viewport_u / 2 - viewport_v / 2; camera_center - Vec3::new(0., 0., focal_length) - viewport_u / 2 - viewport_v / 2;
let pixel00_loc = viewport_upper_left + 0.5 * (pixel_delta_u + pixel_delta_v);
Camera { Camera {
image_width: image_width, image_width: image_width,
image_height: image_height, image_height: image_height,
anti_alias_rate: anti_alias_rate,
center: camera_center, center: camera_center,
pixel00_loc: pixel00_loc, pixel00_loc: pixel00_loc,
pixel_delta_u: pixel_delta_u, pixel_delta_u: pixel_delta_u,
@@ -55,13 +59,24 @@ impl Camera {
for j in 0..self.image_height { for j in 0..self.image_height {
info!("{}\tScanlines remaining.", (self.image_height - j)); info!("{}\tScanlines remaining.", (self.image_height - j));
for i in 0..self.image_width { for i in 0..self.image_width {
let pixel_center = let pixel_tl =
self.pixel00_loc + (i * self.pixel_delta_u) + (j * self.pixel_delta_v); self.pixel00_loc + (i * self.pixel_delta_u) + (j * self.pixel_delta_v);
let ray_dir = pixel_center - self.center;
let mut pixel_colour = Colour::nil();
for y in 1..(self.anti_alias_rate + 1) {
for x in 1..(self.anti_alias_rate + 1) {
let pixel_loc = pixel_tl
+ (x * self.pixel_delta_u / (self.anti_alias_rate + 1) as f32)
+ (y * self.pixel_delta_v / (self.anti_alias_rate + 1) as f32);
let ray_dir = pixel_loc - self.center;
let r = Ray::new(self.center, ray_dir); let r = Ray::new(self.center, ray_dir);
pixel_colour += self.ray_colour(&hittables, &r);
}
}
let pixel = imgbuf.get_pixel_mut(i, j); let pixel = imgbuf.get_pixel_mut(i, j);
*pixel = self.ray_colour(&hittables, &r).output(); *pixel =
(pixel_colour / (self.anti_alias_rate * self.anti_alias_rate) as f32).output();
} }
} }

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@@ -19,6 +19,6 @@ fn main() {
world.push(Sphere::new(Vec3::new(0., 0., -0.1), 0.01)); world.push(Sphere::new(Vec3::new(0., 0., -0.1), 0.01));
world.push(Sphere::new(Vec3::new(0., -100.5, -1.), 100.)); world.push(Sphere::new(Vec3::new(0., -100.5, -1.), 100.));
let c = Camera::new(16. / 9., 400); let c = Camera::new_aa(16. / 9., 400, 2);
c.render(&world); c.render(&world);
} }

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@@ -67,9 +67,9 @@ impl Vec3 {
} }
pub fn output(self) -> image::Rgb<u8> { pub fn output(self) -> image::Rgb<u8> {
let ir = (255.599 * self.r) as u8; let ir = (255.599 * self.r.clamp(0., 1.)) as u8;
let ig = (255.599 * self.g) as u8; let ig = (255.599 * self.g.clamp(0., 1.)) as u8;
let ib = (255.599 * self.b) as u8; let ib = (255.599 * self.b.clamp(0., 1.)) as u8;
image::Rgb([ir, ig, ib]) image::Rgb([ir, ig, ib])
} }