ft: 6.5: hitlist
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@@ -1,7 +1,7 @@
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use core::f32::math::sqrt;
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use crate::objects::hit::Hit;
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use crate::objects::traits::{Hittable, Normal};
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use crate::objects::traits::Hittable;
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use crate::Vec3;
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pub struct Sphere {
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@@ -34,9 +34,7 @@ impl Hittable for Sphere {
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Some(Hit::new(t, p, self.normal_at(&p)))
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}
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}
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}
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impl Normal for Sphere {
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fn normal_at(&self, p: &Vec3) -> Vec3 {
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(*p - self.center).get_unit()
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}
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