quick fix to documentation

This commit is contained in:
Djairo Hougee 2023-05-11 17:08:29 +02:00
parent c594cd8a6a
commit 9ce630b796
1 changed files with 2 additions and 2 deletions

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@ -59,7 +59,7 @@ impl Rating {
/// n: number of times to repeat the character /// n: number of times to repeat the character
/// ///
/// returns: /// returns:
/// string of the form '<c> '{n} /// string of the form '\<c\> '{n}
fn repeat(c: char, n: usize) -> String { fn repeat(c: char, n: usize) -> String {
let mut s = c.to_string(); let mut s = c.to_string();
s.push(' '); s.push(' ');
@ -126,7 +126,7 @@ pub struct Config {
/// If None, default values are used ('-', '/', '+'). /// If None, default values are used ('-', '/', '+').
pub rating_icons: Option<Rating>, pub rating_icons: Option<Rating>,
/// Vec of Fields. Each field represents one metadata_string to be shown in output, as well as the maximum number of characters for this field. /// Vec of Fields. Each field represents one metadata_string to be shown in output, as well as the maximum number of characters for this field.
/// Output is shown based on Vec index (vec[0] first, vec[1] second, etc). /// Output is shown based on Vec index (vec\[0\] first, vec\[1\] second, etc).
pub metadata_fields: Vec<Field>, pub metadata_fields: Vec<Field>,
/// Hashmap which maps Player Identities (strings; key) to prefixes (char; value). /// Hashmap which maps Player Identities (strings; key) to prefixes (char; value).
/// If left blank all players will use the default prefix character ('>'). /// If left blank all players will use the default prefix character ('>').