changes to update_message

This commit is contained in:
Djairo Hougee 2023-05-08 19:37:35 +02:00
parent 9874686595
commit 3be9b6ccea
3 changed files with 26 additions and 36 deletions

View File

@ -46,8 +46,9 @@ fn value_to_string(v: &MetadataValue, sep: char) -> String {
fn rating_to_string(r: Option<&MetadataValue>, map: &Rating) -> Option<String> { fn rating_to_string(r: Option<&MetadataValue>, map: &Rating) -> Option<String> {
match r { match r {
Some(rating) => { Some(rating) => {
let f = (rating.as_f64().unwrap() * 10_f64).round() as i64; if let Some(f) = rating.as_f64() {
match f { //todo: refactor let i = (f * 10_f64.round()) as i64;
match i {
0 => Some(Rating::repeat(map.nil, 5)), 0 => Some(Rating::repeat(map.nil, 5)),
1 => Some(format!("{}{}", Rating::repeat(map.half, 1), Rating::repeat(map.nil, 4))), 1 => Some(format!("{}{}", Rating::repeat(map.half, 1), Rating::repeat(map.nil, 4))),
2 => Some(format!("{}{}", Rating::repeat(map.full, 1), Rating::repeat(map.nil, 4))), 2 => Some(format!("{}{}", Rating::repeat(map.full, 1), Rating::repeat(map.nil, 4))),
@ -61,10 +62,12 @@ fn rating_to_string(r: Option<&MetadataValue>, map: &Rating) -> Option<String> {
10.. => Some(Rating::repeat(map.full, 5)), 10.. => Some(Rating::repeat(map.full, 5)),
_ => Some(format!("Invalid rating!")) _ => Some(format!("Invalid rating!"))
} }
} else {
None
}
}, },
None => { None => {
None None
// Rating::repeat(map.nil, 5)
}, },
} }
} }

View File

@ -10,34 +10,21 @@ pub fn update_players(
if players.is_empty() { if players.is_empty() {
data.current_player = None; data.current_player = None;
} else { } else {
let mut active: Vec<Vec<(i32, String)>> = vec![Vec::new(), Vec::new(), Vec::new()]; let mut active: Vec<(i32, String)> = Vec::new();
for player in players { for player in players {
if cfg.player_priorities.contains(&player.identity().to_owned().to_ascii_lowercase()) { if let Ok(mpris::PlaybackStatus::Playing) = player.get_playback_status() {
let name = player.identity(); let name = player.identity();
let idx = cfg.find_player_priorities_idx(name); let idx = cfg.find_player_priorities_idx(name);
if let Ok(status) = player.get_playback_status() { active.push((idx, name.to_owned()));
match status {
mpris::PlaybackStatus::Playing => active[0].push((idx, name.to_owned())),
mpris::PlaybackStatus::Paused => active[1].push((idx, name.to_owned())),
mpris::PlaybackStatus::Stopped => active[2].push((idx, name.to_owned())),
};
} }
} }
}
if !active[0].is_empty() { if !active.is_empty() {
data.current_player = Some(get_lowest(&active[0])); data.current_player = Some(get_lowest(&active));
} else if !active[1].is_empty() {
data.current_player = Some(get_lowest(&active[1]));
} else if !active[2].is_empty() {
data.current_player = Some(get_lowest(&active[2]));
} else {
if let Ok(player) = pf.find_active() {
data.current_player = Some(player.identity().to_owned());
} else { } else {
data.current_player = None; data.current_player = None;
} }
} }
}
} }
fn get_lowest(v: &Vec<(i32, String)>) -> String { fn get_lowest(v: &Vec<(i32, String)>) -> String {