switched from Duration struct to u64

This commit is contained in:
Djairo Hougee 2023-05-10 14:39:36 +02:00
parent 3722cd364d
commit 01bd29d021
2 changed files with 5 additions and 3 deletions

View File

@ -1,3 +1,4 @@
use core::time;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread;
@ -48,7 +49,8 @@ fn main() {
}
loop {
thread::sleep(cfg.update_delay);
// thread::sleep(cfg.update_delay);
thread::sleep(time::Duration::from_millis(cfg.update_delay));
match cli.debug {
true => print_players(&pf),
false => default_loop(&pf, &cfg, &mut data),

View File

@ -58,13 +58,13 @@ pub struct Config {
pub rating_icons: Rating,
pub metadata_fields: Vec<Field>,
pub player_prefixes: HashMap<String, char>,
pub update_delay: Duration,
pub update_delay: u64,
}
impl Default for Config {
fn default() -> Self {
Config {
update_delay: time::Duration::from_millis(300),
update_delay: 300_u64,
metadata_separator: "|".to_owned(),
array_separator: '+',
hide_output: true,