86 lines
2.0 KiB
Plaintext
86 lines
2.0 KiB
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://dghfxwcbi5ig"]
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[sub_resource type="GDScript" id="GDScript_eitn6"]
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resource_name = "max_fps"
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script/source = "extends SliderElement
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func init_element() -> void:
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super.init_element()
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# Increase UI max value by one for unlimited fps
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SliderRef.set_max(MAX_VALUE + 1)
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if ValueBoxRef is SpinBox:
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ValueBoxRef.set_max(MAX_VALUE + 1)
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func load_settings() -> void:
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super.load_settings()
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if currentValue == 0:
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ValueBoxRef.set_text(\"Unlimited\")
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SliderRef.set_value(MAX_VALUE + 1)
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func value_changed(value: float) -> void:
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if value > MAX_VALUE:
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value = 0
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ValueBoxRef.set_text(\"Unlimited\")
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super.value_changed(value)
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# Element specific script for applying its value to the game
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func _apply_settings() -> void:
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if (
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ParentRef.ELEMENT_REFERENCE_TABLE_.has(\"VSync\")
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and ParentRef.ELEMENT_REFERENCE_TABLE_[\"VSync\"].currentValue != \"Disabled\"
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):
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return
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Engine.set_max_fps(currentValue)
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"
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[node name="MaxFPS" type="HBoxContainer" node_paths=PackedStringArray("SliderRef", "ValueBoxRef")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = SubResource("GDScript_eitn6")
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MIN_VALUE = 30.0
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MAX_VALUE = 240.0
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STEP_VALUE = 1.0
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DEFAULT_VALUE = 60.0
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SliderRef = NodePath("SliderValue/Slider")
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ValueBoxRef = NodePath("SliderValue/Value")
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IDENTIFIER = "MaxFPS"
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 1
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text = "Max FPS"
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vertical_alignment = 1
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[node name="SliderValue" type="HBoxContainer" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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theme_override_constants/separation = 6
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[node name="Slider" type="HSlider" parent="SliderValue"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 1
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max_value = 0.0
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step = 0.0
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ticks_on_borders = true
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[node name="Value" type="Label" parent="SliderValue"]
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custom_minimum_size = Vector2(80, 31)
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layout_mode = 2
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size_flags_horizontal = 8
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size_flags_vertical = 1
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text = "240"
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horizontal_alignment = 2
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vertical_alignment = 1
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