notSpore/evolve-die-repeat/molecular_player.gd

22 lines
496 B
GDScript

extends Area2D
@export var speed = 400
var screen_size
func _ready():
screen_size = get_viewport_rect().size
func _process(delta):
var velocity = Vector2.ZERO
if Input.is_action_pressed("move_right"):
velocity.x += 1
if Input.is_action_pressed("move_left"):
velocity.x -= 1
if Input.is_action_pressed("move_down"):
velocity.y += 1
if Input.is_action_pressed("move_up"):
velocity.y -= 1
position += speed * velocity * delta
position = position.clamp(Vector2.ZERO, screen_size)