notSpore/evolve-die-repeat/molecular/nucleotide_prey.tscn

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[ext_resource type="PackedScene" uid="uid://bvsdg1v3ksixy" path="res://shared/npc/prey2D.tscn" id="1_qvulj"]
[ext_resource type="Script" uid="uid://bgossk6xo31gi" path="res://molecular/nucleotide_prey.gd" id="2_0227s"]
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animations = [{
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"duration": 20.0,
"texture": ExtResource("2_lkj7f")
}, {
"duration": 20.0,
"texture": ExtResource("3_svqyr")
}],
"loop": true,
"name": &"Dying",
"speed": 1.0
}, {
"frames": [{
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"texture": ExtResource("4_ee1gb")
}, {
"duration": 20.0,
"texture": ExtResource("5_ae5nf")
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"loop": true,
"name": &"Healthy",
"speed": 1.0
}, {
"frames": [{
"duration": 20.0,
"texture": ExtResource("6_0f87h")
}, {
"duration": 20.0,
"texture": ExtResource("7_w7inl")
}],
"loop": true,
"name": &"Injured",
"speed": 1.0
}]
[node name="NucleotidePrey" groups=["prey"] instance=ExtResource("1_qvulj")]
collision_layer = 2
motion_mode = 1
script = ExtResource("2_0227s")
maxHealth = 20
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
scale = Vector2(0.1, 0.1)
sprite_frames = SubResource("SpriteFrames_66x8p")
animation = &"Dying"