38 lines
998 B
Plaintext
38 lines
998 B
Plaintext
[gd_scene load_steps=3 format=3 uid="uid://c2tgt7fu0n5wp"]
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[sub_resource type="GDScript" id="GDScript_te2ja"]
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resource_name = "invert_y"
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script/source = "extends ToggleElement
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# Called to apply the settings in the settings cache
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func _apply_settings() -> void:
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apply_in_game_setting(currentValue)
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"
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_drjjf"]
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[node name="InvertY" type="HBoxContainer" node_paths=PackedStringArray("ToggleRef")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = SubResource("GDScript_te2ja")
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ToggleRef = NodePath("Toggle")
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IDENTIFIER = "InvertY"
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IS_IN_GAME_SETTING = true
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 1
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text = "Invert Y-Axis"
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vertical_alignment = 1
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[node name="Toggle" type="CheckButton" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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focus_mode = 0
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theme_override_styles/focus = SubResource("StyleBoxEmpty_drjjf")
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