2 Commits

Author SHA1 Message Date
57c611a46d (wip) Food for other entities 2026-02-07 15:35:45 +01:00
232184afba (wip) Player food 2026-02-07 15:31:43 +01:00
12 changed files with 104 additions and 27 deletions

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@@ -0,0 +1,17 @@
@abstract
class_name AbstractFood
extends Area2D
@export var val: int = 1
@export var food_name: String = "Food"
signal consumed
func _ready() -> void:
pass
func _on_body_entered(body: Node2D) -> void:
pass
func eat(consumer: Node2D) -> void:
pass

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@@ -1,21 +0,0 @@
@abstract
class_name AbstractFood
extends Area2D
@export var val: int = 1
@export var food_name: String = "Food"
func _ready() -> void:
body_entered.connect(_on_body_entered)
func _on_body_entered(body: Node2D) -> void:
if body.has_method("collect_resource"): # TODO: Define a "consumer" group instead?
eat(body)
func eat(consumer: Node2D) -> void:
print("Player ate: ", food_name)
apply_effect(consumer)
queue_free()
func apply_effect(consumer: Node2D) -> void:
pass

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@@ -0,0 +1,50 @@
extends Node
class_name FoodManager2D
var minCount: int = 20
var _currentCount: int = 0
var rng = RandomNumberGenerator.new()
@export var foodTypes: Array[PackedScene] = []
## The probabilities have to add up to 1.0
@export var foodProbs: Array[float] = []
@export var spawnRange: Rect2 = Rect2(0, 0, 0, 0)
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
spawnRange = GameManager.extent
call_deferred("_spawn_minimum")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _spawn_minimum() -> void:
while _currentCount < minCount:
_spawn_random()
func _random_pos() -> Vector2:
return Vector2(randf_range(spawnRange.position[0], spawnRange.size[0]), randf_range(spawnRange.position[1], spawnRange.size[1]))
func _spawn_random() -> void:
var pos = _random_pos()
_spawn_food(pos)
_currentCount += 1
func _spawn_food(position: Vector2) -> void:
var instance = foodTypes[rng.rand_weighted(foodProbs)].instantiate()
instance.position = position
add_child(instance)
if instance.has_signal("consumed"):
instance.consumed.connect(_on_entity_consumed)
func _on_entity_consumed() -> void:
_currentCount = max(0, _currentCount-1)
call_deferred("_spawn_minimum")
# TODO: Spawn food when an entity (any) dies

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@@ -0,0 +1 @@
uid://7ua0qgyhphao

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@@ -0,0 +1,7 @@
[gd_scene format=3 uid="uid://cuqw17010qgob"]
[ext_resource type="Script" uid="uid://7ua0qgyhphao" path="res://molecular/food/food_manager.gd" id="1_7iais"]
[node name="FoodManager" type="Node2D" unique_id=858744014]
script = ExtResource("1_7iais")
metadata/_custom_type_script = "uid://7ua0qgyhphao"

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@@ -1,7 +1,18 @@
extends AbstractFood
class_name FoodMolecular
func _on_body_entered(body: Node2D) -> void:
eat(body)
func eat(consumer: Node2D) -> void:
print(consumer.name + " ate: ", food_name)
consumed.emit()
apply_effect(consumer)
queue_free()
func apply_effect(consumer: Node2D) -> void:
if consumer.has_method("collect_resource"):
if consumer.has_method("collect_resource"): # TODO: Define a "consumer" group instead?
consumer.collect_resource(val) # val is from parent (default 1), override if required
# TODO: *Some cool effect here*

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@@ -1,14 +1,20 @@
[gd_scene format=3 uid="uid://dmvmu218pc0pe"]
[ext_resource type="Script" uid="uid://cayxffay17o0u" path="res://molecular/food/food_mol.gd" id="1_0vfbj"]
[ext_resource type="Texture2D" uid="uid://dcedkos6vgv51" path="res://molecular/assets/food/food-normal.png" id="2_68e2u"]
[sub_resource type="CircleShape2D" id="CircleShape2D_0vfbj"]
radius = 5.0
[node name="FoodMol" type="Area2D" unique_id=595352294]
collision_layer = 8
collision_mask = 7
script = ExtResource("1_0vfbj")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=762721134]
shape = SubResource("CircleShape2D_0vfbj")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=98693723]
texture = ExtResource("2_68e2u")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@@ -31,7 +31,7 @@ radius = 191.95984
height = 1295.8773
[node name="player" type="CharacterBody2D" unique_id=2032508208]
collision_mask = 6
collision_mask = 14
script = ExtResource("1_0ix7k")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1745800698]

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@@ -7,6 +7,8 @@
[ext_resource type="Script" uid="uid://umx4w11edif" path="res://molecular/prey_manager.gd" id="5_cthuy"]
[ext_resource type="PackedScene" uid="uid://c3iw2v3x6ngrb" path="res://molecular/prey/nucleotide_prey.tscn" id="6_a5cls"]
[ext_resource type="PackedScene" uid="uid://s4s66oaexava" path="res://molecular/predator/hammerhead_predator.tscn" id="7_b1jr0"]
[ext_resource type="Script" uid="uid://7ua0qgyhphao" path="res://molecular/food/food_manager.gd" id="8_mys4o"]
[ext_resource type="PackedScene" uid="uid://dmvmu218pc0pe" path="res://molecular/food/food_mol.tscn" id="9_ojt85"]
[sub_resource type="TileMapPattern" id="TileMapPattern_a5cls"]
tile_data = PackedInt32Array(0, 65536, 2, 65536, 65536, 3, 1, 131072, 2, 65537, 131072, 3)
@@ -122,3 +124,9 @@ scene = ExtResource("7_b1jr0")
minCount = 10
maxCount = 20
metadata/_custom_type_script = "uid://coetidfssb80w"
[node name="FoodManager" type="Node" parent="." unique_id=449460585]
script = ExtResource("8_mys4o")
foodTypes = [ExtResource("9_ojt85")]
foodProbs = Array[float]([1.0])
metadata/_custom_type_script = "uid://7ua0qgyhphao"

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@@ -7,7 +7,7 @@
[ext_resource type="Script" uid="uid://xbiqj7ubmj7d" path="res://molecular/prey/state_idle.gd" id="4_8a23j"]
[ext_resource type="Texture2D" uid="uid://jyuf4lgjo64" path="res://molecular/assets/predator/hammerheadRibozyme-hurt.png" id="4_shhro"]
[ext_resource type="Script" uid="uid://ubcu8fdfxxj1" path="res://molecular/prey/state_random_movement.gd" id="5_6rsu5"]
[ext_resource type="Script" uid="uid://bc7apl71t0q04" path="res://molecular/predator/state_hunting.gd" id="8_7qt2q"]
[ext_resource type="Script" path="res://molecular/predator/state_hunting.gd" id="8_7qt2q"]
[sub_resource type="AtlasTexture" id="AtlasTexture_8a23j"]
atlas = ExtResource("2_34kwa")
@@ -118,21 +118,18 @@ metadata/_custom_type_script = "uid://ck7k8ht54snsy"
[node name="Idle" type="Node" parent="StateMachine" unique_id=265876039]
script = ExtResource("4_8a23j")
metadata/_custom_type_script = "uid://co2xp7gauamql"
[node name="Timer" type="Timer" parent="StateMachine/Idle" unique_id=1870665609]
one_shot = true
[node name="RandomMovement" type="Node" parent="StateMachine" unique_id=105315122]
script = ExtResource("5_6rsu5")
metadata/_custom_type_script = "uid://co2xp7gauamql"
[node name="Timer" type="Timer" parent="StateMachine/RandomMovement" unique_id=447822526]
one_shot = true
[node name="Hunting" type="Node" parent="StateMachine" unique_id=1569866955]
script = ExtResource("8_7qt2q")
metadata/_custom_type_script = "uid://co2xp7gauamql"
[node name="Sight" type="Area2D" parent="." unique_id=1608385873]
collision_layer = 0

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@@ -68,6 +68,7 @@ try_attack={
2d_physics/layer_1="Player"
2d_physics/layer_2="Prey"
2d_physics/layer_3="Predator"
2d_physics/layer_4="Food"
[rendering]