|
|
01f1b52086
|
ft: switch to click movement
|
2026-03-07 14:35:07 +01:00 |
|
|
|
a59255d9d6
|
(wip) settings menu almost works, just need to attach it to the button...
|
2026-03-07 14:34:24 +01:00 |
|
|
|
3c7e1a612d
|
This should probably be part of last commit ...oops
|
2026-03-07 14:17:16 +01:00 |
|
|
|
df8c8c6c3b
|
Added menu settings add-on
|
2026-03-07 14:16:44 +01:00 |
|
|
|
8b7a8e014f
|
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
|
2026-03-07 14:06:30 +01:00 |
|
|
|
f78ad93191
|
cpp extension updated, fixing required not ... compile errors
|
2026-03-07 14:00:54 +01:00 |
|
|
|
6df9442b49
|
Updated cpp extension
|
2026-03-07 13:54:16 +01:00 |
|
|
|
1fbc2f6637
|
ft: made sprite behaviour consistent across entities
|
2026-03-07 13:12:18 +01:00 |
|
|
|
da15fb77a2
|
cleanup: comments
|
2026-03-07 12:22:17 +01:00 |
|
|
|
9d9ed22ea8
|
fx: wrapping
|
2026-03-01 17:41:15 +01:00 |
|
|
|
0e447f80ec
|
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
|
2026-03-01 17:23:19 +01:00 |
|
|
|
fd636e2d9a
|
Texture tail is now wrapping nicely but nothing else is...
|
2026-03-01 17:22:43 +01:00 |
|
|
|
27db6d6d27
|
fx: food wrappign sprites
|
2026-03-01 16:46:33 +01:00 |
|
|
|
a11805ad30
|
fx: readded merged function
|
2026-03-01 15:59:49 +01:00 |
|
|
|
241dfb3073
|
fx: sprite playing behaviour
|
2026-03-01 15:43:13 +01:00 |
|
|
|
9dd1d45698
|
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
|
2026-03-01 15:41:03 +01:00 |
|
|
|
6d8e8e3734
|
Added respawn logic ... and with it also a complete rehaul of how managing scene instances work to make it work
|
2026-03-01 15:40:56 +01:00 |
|
|
|
2b46fd18f7
|
fx: prey-predator interactions
|
2026-03-01 14:55:25 +01:00 |
|
|
|
f83b290f5c
|
ft: wrapping manager overhaul
|
2026-03-01 14:11:48 +01:00 |
|
|
|
51ee5029e9
|
Fix: Double predator hitbox (can attack now after pixel rescale)
|
2026-03-01 12:20:21 +01:00 |
|
|
|
6b8af22d7a
|
Hid debug cpp label
|
2026-03-01 12:15:17 +01:00 |
|
|
|
ac6549579e
|
Fix: Molecular player sprite set explicitely now, should not be affected by editor anymore
|
2026-03-01 12:11:49 +01:00 |
|
|
|
99de1fc113
|
Fix: Molecular player starting on wrong sprite frame
|
2026-03-01 12:07:22 +01:00 |
|
|
|
8f1b301ece
|
Fix: Added proper anchor use for main menu
|
2026-03-01 11:55:37 +01:00 |
|
|
|
d406fd2e30
|
Removed final (hopefully) lingering abstract tag
|
2026-03-01 11:29:14 +01:00 |
|
|
|
fc093533fd
|
Globally rescaled pixel sizes to be uniform
|
2026-02-21 11:42:24 +01:00 |
|
|
|
a1e0ec07d7
|
Movement now snaps to pixels, player pixels match background
|
2026-02-21 10:42:45 +01:00 |
|
|
|
7bd85cc050
|
Fix: fleeing from a removed object not handled
|
2026-02-21 10:25:29 +01:00 |
|
|
|
1ff04ff3b3
|
Solved flushing querries errors
|
2026-02-21 10:20:02 +01:00 |
|
|
|
27540988fd
|
Updated player sprite
|
2026-02-21 10:16:52 +01:00 |
|
|
|
cc0a4cb71b
|
Added logs
|
2026-02-21 09:30:50 +01:00 |
|
|
|
f2b58d7314
|
Added basic player health and damage taking timeout
|
2026-02-20 19:19:17 +01:00 |
|
|
|
6482dab9b6
|
(wip) Removed @abstract tag that was causing issues
|
2026-02-20 19:02:22 +01:00 |
|
|
|
bc582efb90
|
ft (wip): tracking across boundaries
|
2026-02-07 18:13:32 +01:00 |
|
|
|
0f06846157
|
Food boundary + animation sprite
|
2026-02-07 17:50:29 +01:00 |
|
|
|
1dc1501b80
|
(wip) Food spawning on prey death
|
2026-02-07 17:42:57 +01:00 |
|
|
|
9c625edef4
|
(wip) Fix: Main menu now disappears
|
2026-02-07 17:42:46 +01:00 |
|
|
|
49d9489ede
|
(wip) Rehauled main menu / game loading logic
|
2026-02-07 17:26:17 +01:00 |
|
|
|
bef1e9cb53
|
(wip) Food now moves with a world flow (which is updated using a manual timer in the GameManager
|
2026-02-07 16:24:37 +01:00 |
|
|
|
d5b33d66b8
|
Merge remote-tracking branch 'refs/remotes/origin/stage/molecular' into stage/molecular
|
2026-02-07 15:42:37 +01:00 |
|
|
|
2211130fd3
|
ft: extracted mirrorSprite to custom node
|
2026-02-07 15:42:24 +01:00 |
|
|
|
ceb0d90c20
|
(wip) Made food smaller
|
2026-02-07 15:38:41 +01:00 |
|
|
|
57c611a46d
|
(wip) Food for other entities
|
2026-02-07 15:35:45 +01:00 |
|
|
|
232184afba
|
(wip) Player food
|
2026-02-07 15:31:43 +01:00 |
|
|
|
2352a3aa07
|
fx: hopefully fixed error
|
2026-02-07 14:16:56 +01:00 |
|
|
|
098348b329
|
(wip) First food commit
|
2026-02-07 13:23:54 +01:00 |
|
|
|
22ffa3dac1
|
(wip) updated comment, starting to implement food
|
2026-02-07 12:48:16 +01:00 |
|
|
|
59c4818216
|
fx: variable loading prey script
|
2026-02-07 12:07:36 +01:00 |
|
|
|
8ee70854ea
|
ft: predator mostly done
|
2026-02-06 12:43:37 +01:00 |
|
|
|
5f9a2fffb9
|
(wip) I guess this file also counts as part of the abstract food class
|
2026-02-03 21:11:17 +01:00 |
|