Globally rescaled pixel sizes to be uniform

This commit is contained in:
2026-02-21 11:42:24 +01:00
parent a1e0ec07d7
commit fc093533fd
5 changed files with 11 additions and 11 deletions

View File

@@ -66,15 +66,16 @@ metadata/_custom_type_script = "uid://bvbc0n0pslq7p"
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1" unique_id=788182944]
rotation = 1.5707964
scale = Vector2(0.1, 0.1)
sprite_frames = SubResource("SpriteFrames_66x8p")
animation = &"Healthy"
[node name="CollisionPolygon2D" parent="." index="2"]
light_mask = 2
visibility_layer = 2
position = Vector2(6.929083, 3.0664783)
position = Vector2(69, 28)
rotation = 0.474154
scale = Vector2(10, 10)
polygon = PackedVector2Array(-8.700367, -2.2789505, -5.6133537, -2.1772134, -4.1979375, 0.58079255, -5.9151926, 3.1480935, -8.862037, 2.9326901, -10.268076, 0.28495264)
[node name="StateMachine" type="Node" parent="." index="3" unique_id=445822474 node_paths=PackedStringArray("initial_state")]
script = ExtResource("9_xxtgy")
@@ -103,6 +104,7 @@ collision_mask = 7
light_mask = 2
visibility_layer = 2
rotation = 1.5707964
scale = Vector2(10, 10)
polygon = PackedVector2Array(3.8686981, -6.2705374, 7.0000973, -0.08602524, 3.5555592, 5.6287766, -3.0986624, 5.589636, -6.1517763, 0.031402588, -2.942093, -6.0748243, -29.993027, -74.37026, -11.10141, -83.6233, 9.332382, -84.00884, 35.163773, -77.06906)
[connection signal="timeout" from="StateMachine/RandomMovement/Timer" to="StateMachine/RandomMovement" method="_on_timer_timeout"]