Globally rescaled pixel sizes to be uniform

This commit is contained in:
2026-02-21 11:42:24 +01:00
parent a1e0ec07d7
commit fc093533fd
5 changed files with 11 additions and 11 deletions

View File

@@ -92,7 +92,6 @@ animations = [{
}]
[node name="HammerheadPredator" type="CharacterBody2D" unique_id=678504815 groups=["predator"]]
scale = Vector2(0.3, 0.3)
collision_layer = 4
collision_mask = 3
motion_mode = 1