Added basic player health and damage taking timeout
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@@ -59,6 +59,10 @@ one_shot = true
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[node name="AttackCooldownTimer" type="Timer" parent="." unique_id=1056439284]
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one_shot = true
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[node name="InvulnerableCooldownTimer" type="Timer" parent="." unique_id=311411582]
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one_shot = true
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[connection signal="body_entered" from="AttackArea" to="." method="_on_attack_hit"]
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[connection signal="timeout" from="AttackTimer" to="." method="_on_attack_timeout"]
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[connection signal="timeout" from="AttackCooldownTimer" to="." method="_on_cooldown_timeout"]
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[connection signal="timeout" from="AttackCooldownTimer" to="." method="_on_attack_cooldown_timeout"]
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[connection signal="timeout" from="InvulnerableCooldownTimer" to="." method="_on_invulnerable_cooldown_timeout"]
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