ft (Wip): FSM behaviour prey
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@@ -1,11 +1,10 @@
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extends Node
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class_name SpawnManager2D
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#var scene = preload("res://molecular/nucleotide_prey.tscn")
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@export var scene: PackedScene
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@export var minCount = 1
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@export var maxCount = 2
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@export var spawnRange: Rect2
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@export var spawnRange: Rect2 = Rect2(0, 0, 0, 0)
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var _currentCount = 0
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