(wip) Food now moves with a world flow (which is updated using a manual timer in the GameManager

This commit is contained in:
2026-02-07 16:24:37 +01:00
parent d5b33d66b8
commit bef1e9cb53
4 changed files with 49 additions and 4 deletions

View File

@@ -1,6 +1,7 @@
extends AbstractFood
class_name FoodMolecular
func _on_body_entered(body: Node2D) -> void:
eat(body)