Fix: Molecular player sprite set explicitely now, should not be affected by editor anymore

This commit is contained in:
2026-03-01 12:11:49 +01:00
parent 99de1fc113
commit ac6549579e
2 changed files with 8 additions and 0 deletions

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@@ -44,6 +44,7 @@ script = ExtResource("1_0ix7k")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1745800698]
visibility_layer = 2
sprite_frames = SubResource("SpriteFrames_onrkg")
animation = &"attacking"
[node name="AttackArea" type="Area2D" parent="." unique_id=187975387]
position = Vector2(0, 56)