(wip) Fix: Main menu now disappears

This commit is contained in:
2026-02-07 17:42:46 +01:00
parent 49d9489ede
commit 9c625edef4
2 changed files with 6 additions and 1 deletions

View File

@@ -14,6 +14,10 @@ var gameScene = preload("res://molecular/molecular_stage.tscn").instantiate()
var rng = RandomNumberGenerator.new() var rng = RandomNumberGenerator.new()
var eps: float = 1e-4 var eps: float = 1e-4
# managers
@onready
var foodManager = gameScene.get_node("FoodManager")
# A world "current" # A world "current"
# polar # polar
var flow_dir: float # [0, 2pi) var flow_dir: float # [0, 2pi)
@@ -46,7 +50,6 @@ func _physics_process(delta: float) -> void:
get_new_flow() get_new_flow()
func start_game() -> void: func start_game() -> void:
remove_child(mainMenuScene)
add_child(gameScene) add_child(gameScene)
# TODO: This needs to be called from a script inheriting a CharacterBody2D (e.g. the player) # TODO: This needs to be called from a script inheriting a CharacterBody2D (e.g. the player)

View File

@@ -2,4 +2,6 @@ extends Control
func _on_play_button_pressed() -> void: func _on_play_button_pressed() -> void:
print("Starting game by pressing button...")
GameManager.start_game() GameManager.start_game()
self.queue_free()