Added respawn logic ... and with it also a complete rehaul of how managing scene instances work to make it work
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56
evolve-die-repeat/respawn_menu.tscn
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56
evolve-die-repeat/respawn_menu.tscn
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[gd_scene format=3 uid="uid://dg72ceo3c1u3q"]
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[sub_resource type="LabelSettings" id="LabelSettings_3i7aq"]
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font_size = 64
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_3i7aq"]
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content_margin_left = 4.0
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content_margin_top = 4.0
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content_margin_right = 4.0
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content_margin_bottom = 4.0
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bg_color = Color(0, 0, 0, 1)
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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[node name="RespawnMenu" type="Control" unique_id=1895105935]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="YouDiedLabel" type="Label" parent="." unique_id=1672619325]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -66.0
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offset_top = -146.695
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offset_right = 66.0
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offset_bottom = -123.69501
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grow_horizontal = 2
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grow_vertical = 2
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text = "Oh, no! You died!"
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label_settings = SubResource("LabelSettings_3i7aq")
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[node name="RespawnButton" type="Button" parent="." unique_id=1508413909]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -160.0
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offset_top = -63.0
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offset_right = 162.0
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offset_bottom = -5.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/normal = SubResource("StyleBoxFlat_3i7aq")
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text = "Respawn"
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