ft: prey sprite update
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://c3iw2v3x6ngrb"]
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[gd_scene format=3 uid="uid://c3iw2v3x6ngrb"]
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[ext_resource type="PackedScene" uid="uid://bvsdg1v3ksixy" path="res://shared/npc/prey2D.tscn" id="1_qvulj"]
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[ext_resource type="Script" uid="uid://bgossk6xo31gi" path="res://molecular/prey/nucleotide_prey.gd" id="2_0227s"]
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@@ -49,44 +49,49 @@ animations = [{
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"speed": 1.0
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}]
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[node name="NucleotidePrey" groups=["prey"] instance=ExtResource("1_qvulj")]
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[node name="NucleotidePrey" unique_id=740525631 groups=["prey"] instance=ExtResource("1_qvulj")]
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collision_layer = 2
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motion_mode = 1
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script = ExtResource("2_0227s")
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maxHealth = 20
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0" unique_id=788182944]
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rotation = 1.5707964
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scale = Vector2(0.1, 0.1)
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sprite_frames = SubResource("SpriteFrames_66x8p")
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animation = &"Injured"
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animation = &"Healthy"
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[node name="StateMachine" type="Node" parent="." index="2" node_paths=PackedStringArray("initial_state")]
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[node name="CollisionPolygon2D" parent="." index="1"]
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position = Vector2(6.929083, 3.0664783)
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rotation = 0.474154
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[node name="StateMachine" type="Node" parent="." index="2" unique_id=445822474 node_paths=PackedStringArray("initial_state")]
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script = ExtResource("9_xxtgy")
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initial_state = NodePath("Idle")
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metadata/_custom_type_script = "uid://ck7k8ht54snsy"
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[node name="RandomMovement" type="Node" parent="StateMachine" index="0"]
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[node name="RandomMovement" type="Node" parent="StateMachine" index="0" unique_id=1422146232]
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script = ExtResource("10_rgguv")
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[node name="Timer" type="Timer" parent="StateMachine/RandomMovement" index="0"]
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[node name="Timer" type="Timer" parent="StateMachine/RandomMovement" index="0" unique_id=593528934]
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one_shot = true
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[node name="Fleeing" type="Node" parent="StateMachine" index="1"]
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[node name="Fleeing" type="Node" parent="StateMachine" index="1" unique_id=1125485674]
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script = ExtResource("12_xxtgy")
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[node name="Idle" type="Node" parent="StateMachine" index="2"]
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[node name="Idle" type="Node" parent="StateMachine" index="2" unique_id=1424222731]
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script = ExtResource("12_ubfhk")
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metadata/_custom_type_script = "uid://co2xp7gauamql"
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[node name="Timer" type="Timer" parent="StateMachine/Idle" index="0"]
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[node name="Timer" type="Timer" parent="StateMachine/Idle" index="0" unique_id=1050348256]
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one_shot = true
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[node name="Sight" type="Area2D" parent="." index="3"]
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[node name="Sight" type="Area2D" parent="." index="3" unique_id=1773478588]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sight" index="0"]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sight" index="0" unique_id=338757598]
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rotation = 1.5707964
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polygon = PackedVector2Array(3.8686981, -6.2705374, 7.0000973, -0.08602524, 3.5555592, 5.6287766, -3.0986624, 5.589636, -6.1517763, 0.031402588, -2.942093, -6.0748243, -29.993027, -74.37026, -11.10141, -83.6233, 9.332382, -84.00884, 35.163773, -77.06906)
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[connection signal="timeout" from="StateMachine/RandomMovement/Timer" to="StateMachine/RandomMovement" method="_on_timer_timeout"]
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[connection signal="timeout" from="StateMachine/Idle/Timer" to="StateMachine/Idle" method="_on_timer_timeout"]
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[connection signal="body_entered" from="Sight" to="." method="_on_sight_body_entered"]
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[connection signal="body_exited" from="Sight" to="." method="_on_sight_body_exited"]
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