(wip) Rehauled main menu / game loading logic

This commit is contained in:
2026-02-07 17:26:17 +01:00
parent bef1e9cb53
commit 49d9489ede
4 changed files with 22 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="EvolveDieRepeat"
run/main_scene="uid://drgv154ei1vrl"
run/main_scene="uid://b8gt8os2m28lv"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
@@ -25,7 +25,7 @@ GameManager="*res://game_manager.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot-neovim/plugin.cfg")
enabled=PackedStringArray()
[global_group]