(wip) Food spawning on prey death

This commit is contained in:
2026-02-07 17:42:57 +01:00
parent 9c625edef4
commit 1dc1501b80
4 changed files with 3 additions and 2 deletions

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@@ -47,4 +47,3 @@ func _on_entity_consumed() -> void:
_currentCount = max(0, _currentCount-1)
call_deferred("_spawn_minimum")
# TODO: Spawn food when an entity (any) dies