34 lines
807 B
C++
34 lines
807 B
C++
#ifndef TECHNIQUE_H
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#define TECHNIQUE_H
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#include "Layer.h"
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#include <vtkGenericOpenGLRenderWindow.h>
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#include <vtkPolyData.h>
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#include "enums.h"
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class Technique {
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//TODO: comments
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private:
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std::vector<Layer *> layers;
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vtkSmartPointer<vtkCamera> cam;
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public:
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Technique(vtkSmartPointer<vtkCamera> cam);
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void addLayer(Layer *l);
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void removeLayer(Layer *l);
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void updateData(int t);
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int numberOfLayers();
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void bind(vtkSmartPointer<vtkRenderWindow> win, vtkSmartPointer<vtkRenderWindowInteractor> intr);
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void unbind(vtkSmartPointer<vtkRenderWindow> win, vtkSmartPointer<vtkRenderWindowInteractor> intr);
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void setColourMode(ColourMode mode);
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void setSaturationMode(SaturationMode mode);
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void setGlyphStyle(GlyphStyle style);
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void setSamplingMode(SamplingMode mode);
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};
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#endif
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