implemented LColMap functionality

This commit is contained in:
Djairo Hougee 2024-05-27 20:43:16 +02:00
parent 30892988fd
commit 305a812dfa
7 changed files with 106 additions and 36 deletions

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@ -107,6 +107,7 @@ void Program::setActiveTechnique(int idx) {
this->techniques[idx]->bind(this->win, this->interact); this->techniques[idx]->bind(this->win, this->interact);
this->activeIdx = idx; this->activeIdx = idx;
this->win->Render();
} }

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@ -65,7 +65,6 @@ void MainWindow::setupTechniques() {
technique1->addLayer(lGlyph); technique1->addLayer(lGlyph);
technique2->addLayer(lCol); technique2->addLayer(lCol);
// technique2->addLayer(lGlyph);
program->addTechnique(technique1); program->addTechnique(technique1);
program->addTechnique(technique2); program->addTechnique(technique2);

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@ -255,7 +255,7 @@ public:
MonochromaticButton->setText(QCoreApplication::translate("MainWindow", "Monochromatic", nullptr)); MonochromaticButton->setText(QCoreApplication::translate("MainWindow", "Monochromatic", nullptr));
SaturationBox->setTitle(QCoreApplication::translate("MainWindow", "Saturation", nullptr)); SaturationBox->setTitle(QCoreApplication::translate("MainWindow", "Saturation", nullptr));
SaturateButton->setText(QCoreApplication::translate("MainWindow", "Fully saturated", nullptr)); SaturateButton->setText(QCoreApplication::translate("MainWindow", "Fully saturated", nullptr));
DesaturateButton->setText(QCoreApplication::translate("MainWindow", "Desaturated", nullptr)); DesaturateButton->setText(QCoreApplication::translate("MainWindow", "Gradually saturated", nullptr));
GlyphBox->setTitle(QCoreApplication::translate("MainWindow", "Glyph Shape", nullptr)); GlyphBox->setTitle(QCoreApplication::translate("MainWindow", "Glyph Shape", nullptr));
CircleButton->setText(QCoreApplication::translate("MainWindow", "Circle", nullptr)); CircleButton->setText(QCoreApplication::translate("MainWindow", "Circle", nullptr));
TriangleButton->setText(QCoreApplication::translate("MainWindow", "Triangle", nullptr)); TriangleButton->setText(QCoreApplication::translate("MainWindow", "Triangle", nullptr));

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@ -35,8 +35,8 @@ EColLayer::EColLayer(std::shared_ptr<UVGrid> uvGrid) {
this->ren->InteractiveOff(); this->ren->InteractiveOff();
this->uvGrid = uvGrid; this->uvGrid = uvGrid;
this->numLats = uvGrid->lats.size(); this->numLats = uvGrid->latSize;
this->numLons = uvGrid->lons.size(); this->numLons = uvGrid->lonSize;
this->strength = vtkSmartPointer<vtkDoubleArray>::New(); this->strength = vtkSmartPointer<vtkDoubleArray>::New();
this->strength->SetName("strength"); this->strength->SetName("strength");
@ -121,12 +121,6 @@ void EColLayer::readCoordinates() {
l->SetId(1, idx-numLats-1); l->SetId(1, idx-numLats-1);
l->SetId(2, idx-numLats); l->SetId(2, idx-numLats);
l->SetId(3, idx); l->SetId(3, idx);
double coords[12];
points->GetPoint(idx-1, coords);
points->GetPoint(idx-numLats-1, coords+3);
points->GetPoint(idx-numLats, coords+6);
points->GetPoint(idx, coords+9);
data->InsertNextCell(VTK_QUAD, l); data->InsertNextCell(VTK_QUAD, l);
// ltake the average of the four surrounding points as the cell's velocity. // ltake the average of the four surrounding points as the cell's velocity.

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@ -31,39 +31,46 @@ vtkSmartPointer<SpawnPointCallback> LColLayer::createSpawnPointCallback() {
return newPointCallBack; return newPointCallBack;
} }
// Further notes; current thinking is to allow tracking a particle's age by using a scalar array in the VtkPolyData. This would be incremented for every tick/updateData function call.
/** /**
* Build and returns a vtkLookupTable for the given number of colours in grayscale.
* @param n : number of colours to add to the SetTableRange
* @return : a vtkLookupTable with grayscale colours from [1,1,1,1] to [1,1,1,0.25] in n steps.
*/ */
vtkSmartPointer<vtkLookupTable> buildLut(int n) { // TODO: edit this function; probably extract all lut builders into a builder pattern or something.
vtkSmartPointer<vtkLookupTable> buildLutDens() {
int n = 5;
vtkNew<vtkLookupTable> lut; vtkNew<vtkLookupTable> lut;
lut->SetNumberOfColors(n); lut->SetNumberOfColors(n);
lut->SetTableRange(0, n); lut->SetTableRange(1, n+1);
lut->SetScaleToLinear(); lut->SetScaleToLinear();
lut->Build(); lut->Build();
for (int i=0; i < n; i++) { for (int i=n-1; i >= 0; i--) {
lut->SetTableValue(i, 1, 1, 1, 1-(0.75*i/(n-1))); lut->SetTableValue(i, 0, 1-(0.75*i/(n-1)), 1, 1);
} }
lut->UseAboveRangeColorOn(); lut->UseAboveRangeColorOn();
lut->SetAboveRangeColor(1,1,1,0.20); lut->SetAboveRangeColor(1,0,0,1);
// We cheat a little here: any particle with an age of -1 is out of bounds, and thus set invisible.
lut->UseBelowRangeColorOn(); lut->UseBelowRangeColorOn();
lut->SetBelowRangeColor(1,1,1,0); lut->SetBelowRangeColor(1,1,1,0);
return lut; return lut;
} }
// There's two separate pipelines going on here: the one where we build a vtkPoints array for the spawnpointcallback,
// and the one where we build a vtkPolyData with Cells for the colour map.
// TODO: it would make sense to separate these pipelines out to their own functions.
LColLayer::LColLayer(std::shared_ptr<UVGrid> uvGrid, std::unique_ptr<AdvectionKernel> advectionKernel) { LColLayer::LColLayer(std::shared_ptr<UVGrid> uvGrid, std::unique_ptr<AdvectionKernel> advectionKernel) {
// general management; probably should be the actual constructor.
this->ren = vtkSmartPointer<vtkRenderer>::New(); this->ren = vtkSmartPointer<vtkRenderer>::New();
this->ren->SetLayer(2); this->ren->SetLayer(2);
this->uvGrid = uvGrid;
this->numLats = uvGrid->latSize;
this->numLons = uvGrid->lonSize;
this->advector = std::move(advectionKernel);
// pipeline 1
this->points = vtkSmartPointer<vtkPoints>::New(); this->points = vtkSmartPointer<vtkPoints>::New();
vtkNew<vtkPolyData> data;
data->SetPoints(this->points);
this->particlesBeached = vtkSmartPointer<vtkIntArray>::New(); this->particlesBeached = vtkSmartPointer<vtkIntArray>::New();
this->particlesBeached->SetName("particlesBeached"); this->particlesBeached->SetName("particlesBeached");
@ -73,30 +80,70 @@ LColLayer::LColLayer(std::shared_ptr<UVGrid> uvGrid, std::unique_ptr<AdvectionKe
this->particlesAge->SetName("particlesAge"); this->particlesAge->SetName("particlesAge");
this->particlesAge->SetNumberOfComponents(1); this->particlesAge->SetNumberOfComponents(1);
this->uvGrid = uvGrid;
this->numLats = uvGrid->lats.size(); // pipeline 2
this->numLons = uvGrid->lons.size(); this->data = vtkSmartPointer<vtkPolyData>::New();
vtkNew<vtkPoints> cellPoints;
cellPoints->Allocate(numLats*numLons);
this->data->SetPoints(cellPoints);
data->Allocate((numLats-1)*(numLons-1));
this->cellParticleDensity = vtkSmartPointer<vtkIntArray>::New(); this->cellParticleDensity = vtkSmartPointer<vtkIntArray>::New();
this->cellParticleDensity->SetName("cellParticleDensity"); this->cellParticleDensity->SetName("cellParticleDensity");
this->cellParticleDensity->SetNumberOfComponents(1); this->cellParticleDensity->SetNumberOfComponents(1);
this->cellParticleDensity->SetNumberOfTuples((numLats-1)*(numLons-1)); this->cellParticleDensity->SetNumberOfTuples((numLats-1)*(numLons-1));
data->GetPointData()->AddArray(this->particlesBeached); this->data->GetCellData()->AddArray(this->cellParticleDensity);
data->GetPointData()->AddArray(this->particlesAge); this->data->GetCellData()->SetActiveScalars("cellParticleDensity");
data->GetCellData()->AddArray(this->cellParticleDensity);
data->GetPointData()->SetActiveScalars("particlesAge");
data->GetCellData()->SetActiveScalars("cellParticleDensity");
advector = std::move(advectionKernel);
this->uvGrid = uvGrid;
vtkSmartPointer<vtkTransformFilter> transformFilter = createCartographicTransformFilter(uvGrid); vtkSmartPointer<vtkTransformFilter> transformFilter = createCartographicTransformFilter(uvGrid);
transformFilter->SetInputData(data); auto transform = transformFilter->GetTransform();
int cellId = 0, pointId = 0;
int latIndex = 0, lonIndex = 0;
for (auto lon : uvGrid->lons) {
latIndex = 0;
for (auto lat : uvGrid->lats) {
double out[3] = {lon, lat, 0};
transform->TransformPoint(out, out);
cellPoints->InsertPoint(pointId++, out[0], out[1], 0);
// logic for adding cells
if (latIndex > 0 and lonIndex > 0 ) {
int idx = latIndex+lonIndex*numLats;
vtkNew<vtkIdList> l;
l->SetNumberOfIds(4);
l->SetId(0, idx-1);
l->SetId(1, idx-numLats-1);
l->SetId(2, idx-numLats);
l->SetId(3, idx);
this->data->InsertNextCell(VTK_QUAD, l);
this->cellParticleDensity->SetTuple1(cellId++, 0);
}
latIndex++;
}
lonIndex++;
}
vtkNew<vtkPolyDataMapper>(mapper);
mapper->SetInputData(data);
mapper->SetLookupTable(buildLutDens());
mapper->UseLookupTableScalarRangeOn();
mapper->Update();
vtkNew<vtkActor> actor; vtkNew<vtkActor> actor;
actor->SetMapper(mapper); actor->SetMapper(mapper);
actor->GetProperty()->SetColor(0, 1, 0);
actor->GetProperty()->SetOpacity(0.5);
// vtkNew<vtkActor> act2;
// act2->SetMapper(mapper);
// act2->GetProperty()->SetRepresentationToWireframe();
// this->ren->AddActor(act2);
this->ren->AddActor(actor); this->ren->AddActor(actor);
this->callback = createSpawnPointCallback(); this->callback = createSpawnPointCallback();
} }
@ -111,10 +158,31 @@ void LColLayer::spoofPoints() {
this->points->Modified(); this->points->Modified();
} }
// calculates the cellIndex for a given lat,lon pair.
int LColLayer::calcIndex(double x, double y) {
int lonIndex = std::floor((x - uvGrid->lonMin()) / uvGrid->lonStep());
int latIndex = std::floor((y - uvGrid->latMin()) / uvGrid->latStep());
return latIndex+lonIndex*(uvGrid->latSize-1);
}
void printArray(vtkSmartPointer<vtkIntArray> data, int numLons, int numLats, int latsize) {
for (int i=0; i < numLons-1; i++) {
for (int j=0; j < numLats-1; j++) {
int value = data->GetValue(j+i*latsize);
if (value > 1)
cout << "(" << i << ", " << j << ") ("<< j+i*latsize << "): " << value << endl;
}
}
cout << endl;
}
void LColLayer::updateData(int t) { void LColLayer::updateData(int t) {
const int SUPERSAMPLINGRATE = 4; const int SUPERSAMPLINGRATE = 4;
double point[3], oldX, oldY; double point[3], oldX, oldY;
bool modifiedData = false; bool modifiedData = false;
this->cellParticleDensity->Fill(0);
// iterate over every point. // iterate over every point.
for (vtkIdType n=0; n < this->points->GetNumberOfPoints(); n++) { for (vtkIdType n=0; n < this->points->GetNumberOfPoints(); n++) {
@ -152,11 +220,16 @@ void LColLayer::updateData(int t) {
modifiedData = true; modifiedData = true;
} }
} }
// add point to cellparticleDensity
int index = calcIndex(point[0], point[1]);
this->cellParticleDensity->SetValue(index, cellParticleDensity->GetValue(index)+1);
} }
if (modifiedData) { if (modifiedData) {
this->particlesAge->Modified(); this->particlesAge->Modified();
this->points->Modified(); this->points->Modified();
this->cellParticleDensity->Modified();
} }
// printArray(this->cellParticleDensity, numLons, numLats, uvGrid->latSize-1);
} }
void LColLayer::addObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) { void LColLayer::addObservers(vtkSmartPointer<vtkRenderWindowInteractor> interactor) {

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@ -25,6 +25,9 @@ private:
int numLats; int numLats;
int numLons; int numLons;
int calcIndex(double x, double y);
public: public:
/** Constructor. /** Constructor.
*/ */

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@ -68,10 +68,10 @@ vtkSmartPointer<vtkLookupTable> buildLutOpacity(int n) {
lut->SetScaleToLinear(); lut->SetScaleToLinear();
lut->Build(); lut->Build();
for (int i=0; i < n; i++) { for (int i=0; i < n; i++) {
lut->SetTableValue(i, 1, 1, 1, 1-(0.75*i/(n-1))); lut->SetTableValue(i, 1, 0, 1, 1-(0.75*i/(n-1)));
} }
lut->UseAboveRangeColorOn(); lut->UseAboveRangeColorOn();
lut->SetAboveRangeColor(1,1,1,0.20); lut->SetAboveRangeColor(1,0,1,0.20);
// We cheat a little here: any particle with an age of -1 is out of bounds, and thus set invisible. // We cheat a little here: any particle with an age of -1 is out of bounds, and thus set invisible.
lut->UseBelowRangeColorOn(); lut->UseBelowRangeColorOn();