cuda-based-raytrace/src/consts.h

96 lines
3.0 KiB
C

#ifndef CONSTS_H
#define CONSTS_H
#include "linalg/vec.h"
#include <cmath>
// --------------------------- Basic Constants ---------------------------
const int INITIAL_WINDOW_WIDTH = 1200;
const int INITIAL_WINDOW_HEIGHT = 900;
const double epsilon = 1e-10f;
const double infty = 1e15f; // This value is used to represent missing values in data
// --------------------------- Dataset Constants ---------------------------
// const int VOLUME_WIDTH = 576; // lon
// const int VOLUME_WIDTH = 97; // lon
const int VOLUME_WIDTH = 57; // lon
// const int VOLUME_HEIGHT = 361; // lat
// const int VOLUME_HEIGHT = 71; // lat
const int VOLUME_HEIGHT = 121; // lat
const int VOLUME_DEPTH = 42; // lev
const float DLON = 35.0f / VOLUME_WIDTH; // 35 for current trimmed data set range
const float DLAT = 60.0f / VOLUME_HEIGHT; // 60 for current trimmed data set range
const float DLEV = 1000.0f / VOLUME_DEPTH; // 1000 from max pressure (hPa) but not sure here
const float MIN_TEMP = 210.0f;
const float MAX_TEMP = 293.0f;
const float MIN_SPEED = 0.0F;
const float MAX_SPEED = 14.0f;
// --------------------------- Raycasting Constants ---------------------------
const float minAllowedDensity = 0.001f;
const float stepSize = 0.02f;
// --------------------------- Illumination Constants ---------------------------
// Shading consts
const double ambientStrength = 0.3;
const double diffuseStrength = 0.8;
const double specularStrength = 0.5;
const int shininess = 32;
const float fov = 60.0f * (M_PI / 180.0f);
// Camera and Light
extern __device__ Point3 d_cameraPos;
extern __device__ Vec3 d_cameraDir;
extern __device__ Vec3 d_cameraUp;
extern __device__ Point3 d_lightPos;
// Background color
extern __device__ Color3 d_backgroundColor;
// --------------------------- Transfer Function Constants ---------------------------
struct ColorStop {
float pos; // in [0,1]
Color3 color;
};
// factor for the gradient opacity function
extern __device__ float d_opacityK;
// sigmoid function variables
extern __device__ float d_sigmoidShift;
extern __device__ float d_sigmoidExp;
// alpha accumulation limit
extern __device__ float d_alphaAcumLimit;
// combo box index
extern __device__ int d_tfComboSelected;
extern __device__ int d_tfComboSelectedColor;
// constant opacity option
extern __device__ float d_opacityConst;
// samples per pixel
extern __device__ int d_samplesPerPixel;
// Silhouettes
extern __device__ bool d_showSilhouettes;
extern __device__ float d_silhouettesThreshold;
// controlling levoy opacity function
extern __device__ float d_levoyFocus;
extern __device__ float d_levoyWidth;
const int lenStopsPythonLike = 5;
const int lenStopsGrayscale = 2;
const int lenStopsBluePurpleRed = 3;
extern __constant__ ColorStop d_stopsPythonLike[5];
extern __constant__ ColorStop d_stopsGrayscale[2];
extern __constant__ ColorStop d_stopsBluePurleRed[3];
// --------------------------- Functions for handling external constants ---------------------------
void copyConstantsToDevice();
#endif // CONSTS_H