Robin
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bae68db6b8
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improved camera controls
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2025-01-19 22:14:38 +01:00 |
Robin
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9352a30bdf
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you can see the hurricane a bit
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2025-01-19 00:26:15 +01:00 |
Robin
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c65af95a66
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compiles on robins computer :)
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2025-01-18 20:24:15 +01:00 |
Martin Opat
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a3b6aab0c7
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Wrapping up
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2025-01-15 21:25:52 +01:00 |
Martin Opat
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2c6594244e
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Added samples per pixel gui param
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2025-01-15 20:03:39 +01:00 |
Martin Opat
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f11eff0e96
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Added alpha accum gui param
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2025-01-15 19:53:50 +01:00 |
Martin Opat
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a1869aba02
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Improved silhoutte detection
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2025-01-15 15:33:09 +01:00 |
Djairo Hougee
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9c7dd45858
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implemented some more controls
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2025-01-11 17:54:01 +01:00 |
Djairo Hougee
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7f63cbb5a4
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merged gui
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2025-01-11 16:05:35 +01:00 |
Djairo Hougee
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884b53655b
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implemented controls
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2025-01-11 15:20:39 +01:00 |
Martin Opat
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1aa33e8e14
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Fixed rays not interacting with missing volume incorrectly when number of samples > 1
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2025-01-11 14:59:27 +01:00 |
Martin Opat
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b151e70167
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Fixed mismatch between coordinates indices (rather min/max values thereof)
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2025-01-11 13:26:05 +01:00 |
Martin Opat
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9afd242121
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Added background colour to consts.h
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2025-01-11 13:05:18 +01:00 |
Martin Opat
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a5c66fc6ca
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Removed some old comments
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2025-01-11 13:00:43 +01:00 |
Martin Opat
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1711bcf756
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Moved transfer function functions to their own file
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2025-01-11 11:50:19 +01:00 |
Martin Opat
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417913af2b
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Determined volume coordinates direction
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2025-01-11 10:59:08 +01:00 |
Martin Opat
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6f2ed9e4df
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It finally looks about right but the code urgently needs to be tidied up
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2025-01-10 21:02:18 +01:00 |
Martin Opat
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7c046a099a
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Playing around with values to actually get something not fully opaque
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2025-01-09 23:42:33 +01:00 |
Martin Opat
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fc2488c578
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Improved transfer function business
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2025-01-09 12:17:30 +01:00 |
Martin Opat
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cc8ef12508
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Started doing basic silhoutte shading + changed background to gray
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2025-01-09 11:43:58 +01:00 |
Martin Opat
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c5b8b6cff0
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Position the camera better so that the scaled volume is actually visible
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2025-01-08 22:57:06 +01:00 |
Martin Opat
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d3b88aed30
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Forgot to do atomic commits so ... booyah
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2025-01-08 22:43:30 +01:00 |
Djairo Hougee
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d5a426e0c5
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fix: forgor to allocate gpu memory
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2025-01-07 13:52:50 +01:00 |
Djairo Hougee
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04defb563f
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improved cuda error checking
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2025-01-06 13:18:19 +01:00 |
Djairo Hougee
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edf4d9fd60
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added shader
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2025-01-05 22:48:09 +01:00 |
Djairo Hougee
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c23a33ebef
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feat (wip): real-time gui with rendering in opengl
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2025-01-03 19:57:10 +01:00 |