Commit Graph

118 Commits

Author SHA1 Message Date
Robin 109566d7b6 working metadata reading 2024-12-23 23:42:51 +01:00
Martin Opat ae599a3659 Basic exampe of phong + ray-casting dvr finally works ... though unfortunatelly, loooots of TODOs still 2024-12-23 22:31:36 +01:00
Martin Opat 7fd6944f53 Again, renamed stuff for consistency's sake 2024-12-23 22:17:50 +01:00
Martin Opat 79d0587d97 Renamed var. for consistency with sphere.h 2024-12-23 22:16:22 +01:00
Martin Opat 3dc6c8e05f Added sampling to volume sampling (for the sphere - but technically general) 2024-12-23 22:14:36 +01:00
Martin Opat dfeb8af49e Added (simple) gradient for (simple) phong illumination purposes 2024-12-23 22:04:43 +01:00
Martin Opat a1c6ab16ab Added cross-product to vector implementation 2024-12-23 22:01:09 +01:00
Martin Opat 94e82787e1 Renamed old main and moved to tests folder 2024-12-23 21:53:39 +01:00
Martin Opat 08b6131825 Added simple volume generation into sphere.h for debugging 2024-12-23 21:50:29 +01:00
Robin 7b3c87c656 still need to modify datareader to use netcdf on only one thread 2024-12-23 20:48:00 +01:00
Robin a7ad248c38 getVal seems to work 2024-12-21 14:17:39 +01:00
Robin 4b06f289b8 FieldData structs implemented 2024-12-20 18:46:35 +01:00
Robin 0db764c52f FieldData structs implemented 2024-12-20 18:46:18 +01:00
Robin ac63abe93a load to gpu seems to work but the values are different than from python? 2024-12-20 12:24:44 +01:00
Robin 2719b93fa6 possibly loaded 3d array to device? 2024-12-19 20:18:24 +01:00
Robin 1c2ab4af76 added a comment 2024-12-19 18:56:29 +01:00
Robin cfc1774679 loaded data using netcdfcxx 2024-12-19 18:53:05 +01:00
Martin Opat ed3adbd4c4 Added makefile 2024-11-14 18:02:32 +01:00