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Again, renamed stuff for consistency's sake
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@@ -81,7 +81,7 @@ __host__ void generateVolume(float* volumeData, int volW, int volH, int volD) {
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}
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// Samples the voxel nearest to the given coordinates. TODO: Can be re-used in other places
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__device__ float sampleVolumeNearest(float* volumeData, int volW, int volH, int volD, int vx, int vy, int vz) {
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__device__ float sampleVolumeNearest(float* volumeData, const int volW, const int volH, const int volD, int vx, int vy, int vz) {
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if (vx < 0) vx = 0;
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if (vy < 0) vy = 0;
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if (vz < 0) vz = 0;
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