Added log slider for opacity const option
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@ -52,3 +52,4 @@ __device__ float d_opacityK;
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__device__ float d_sigmoidShift;
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__device__ float d_sigmoidExp;
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__device__ int d_tfComboSelected;
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__device__ float d_opacityConst;
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@ -62,13 +62,15 @@ struct ColorStop {
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Color3 color;
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};
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// factor for the opacity function
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// factor for the gradient opacity function
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extern __device__ float d_opacityK;
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// sigmoid function variables
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extern __device__ float d_sigmoidShift;
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extern __device__ float d_sigmoidExp;
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// combo box index
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extern __device__ int d_tfComboSelected;
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// constant opacity option
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extern __device__ float d_opacityConst;
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const int lenStopsPythonLike = 5;
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const int lenStopsGrayscale = 2;
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@ -30,6 +30,7 @@ Widget::Widget(GLFWwindow* window) {
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this->sigmoidShift = 0.5f;
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this->sigmoidExp = -250.0f;
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this->tfComboSelected = 0;
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this->opacityConst = 100;
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};
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// REFACTOR: should probably not have all the logic in one function; something like a list of ImplementedWidgets with each a Render() function (a la interface) would be better.
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@ -52,6 +53,7 @@ void Widget::tick(double fps) {
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ImGui::DragInt("Gradient exp. (log [1e-10, 1])", &this->opacityK, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp);
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ImGui::DragFloat("sigmoidShift", &this->sigmoidShift, 0.01f, 0.0f, 1.0f, "%.2f");
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ImGui::InputFloat("sigmoidExp", &this->sigmoidExp, 10.0f, 100.0f, "%.0f");
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ImGui::DragInt("Opacity constant (log [1e-5, 1])", &this->opacityConst, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp);
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// the items[] contains the entries for the combobox. The selected index is stored as an int on this->tfComboSelected
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// the default entry is set in the constructor, so if you want that to be a specific entry just change it
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@ -118,6 +120,9 @@ void Widget::copyToDevice() {
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cudaMemcpyToSymbol(&d_sigmoidShift, &this->sigmoidShift, sizeof(float));
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cudaMemcpyToSymbol(&d_sigmoidExp, &this->sigmoidExp, sizeof(float));
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cudaMemcpyToSymbol(&d_tfComboSelected, &this->tfComboSelected, sizeof(float));
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this->opacityConstReal = std::pow(10.0f, (-5 + 0.05 * this->opacityConst));
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cudaMemcpyToSymbol(&d_opacityConst, &this->opacityConstReal, sizeof(float));
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}
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Widget::~Widget() {
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@ -23,6 +23,8 @@ public:
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float opacityKReal;
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float sigmoidShift;
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float sigmoidExp;
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int opacityConst;
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float opacityConstReal;
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ImGuiIO io;
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@ -62,7 +62,7 @@ __device__ float4 transferFunction(float density, const Vec3& grad, const Point3
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break;
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case 2:
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alpha = 0.1f;
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alpha = d_opacityConst;
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break;
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default:
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